Capture The Flag: Difference between revisions
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==Related Cvars== | ==Related Cvars== | ||
* [[g_gametype]] 8 - Sets the server to | * [[g_gametype]] 8 - Sets the server to CTF mode. | ||
* [[timelimit]] - Sets the round time limit. | * [[timelimit]] - Sets the round time limit. | ||
* [[capturelimit]] - Sets the number of captures needed to end the round. | * [[capturelimit]] - Sets the number of captures needed to end the round. |
Revision as of 15:20, 25 April 2014
Capture the Flag or CTF, is a gametype featured in many video games.
Objectives
Two teams, one red and the other blue each have a flag base at opposite ends of a symmetrical map. A point is awarded each time you bring the enemy flag back to your own flag-base. You cannot score while your own flag is not in the base. To return your flag, kill the player carrying it, and touch the dropped flag before another enemy picks it up. The first team to reach a certain number of captures wins the round.
Related Cvars
- g_gametype 8 - Sets the server to CTF mode.
- timelimit - Sets the round time limit.
- capturelimit - Sets the number of captures needed to end the round.
Related Commands
- ammap 8 - followed by a map name can be used to change to CTF by Japlus server admins