NPC (Command): Difference between revisions
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==Showbounds== | |||
Toggles bounding boxes of all NPCs. | |||
==Score== | |||
Prints the score that each NPC in the world has. You can optionally specify an NPC that was given a script_targetname. |
Revision as of 18:14, 23 February 2013
The NPC command has a number of parameters which effectively are separate NPC related commands.
Spawn
Spawn NPCs in front of the player using the following syntax:
npc spawn [npc type] [optional name to use for the npc] |
The optional name is used to target the NPC with other commands and scripts.
Spawn Vehicle
Much the same as npc spawn, only to spawn a vehicle:
npc spawn vehicle [vehicle type] [optional name to use for the vehicle] |
Kill
Kill all spawned NPCs (including vehicles)
npc kill all |
If the player decides to name an npc (or vehicle) by adding the optional name field, or the NPC was given a name by a script or map, the player can kill the npc with a simple command:
npc kill [optional name specified at spawn] |
Showbounds
Toggles bounding boxes of all NPCs.
Score
Prints the score that each NPC in the world has. You can optionally specify an NPC that was given a script_targetname.