Model: Difference between revisions

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A model is a object within the game. 'Model' is also a [[command]] that is used to change the model of the character.
A model is a 3D object within the game. There are two types of 3d models in [[JO]] and [[JA]].
 
The first type are the simpler models used for most items, [[weapons]], and map objects: cargo crates, ships, consoles, decorations and so forth. These models are in Id Software's [[.md3]] format, but [[.ase]] models are also supported by the game. md3 models can be animated.
 
The second type of models are multi-segment 3d models that are used for [[NPC]]s. These are defined in [[.gla]] and [[.glm]] files.


[[Category:Needs Expansion]]
[[Category:Needs Expansion]]
[[Category:Commands]]
[[Category:Commands]]
[[Category: General Modding]]

Revision as of 09:42, 5 November 2021

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A model is a 3D object within the game. There are two types of 3d models in JO and JA.

The first type are the simpler models used for most items, weapons, and map objects: cargo crates, ships, consoles, decorations and so forth. These models are in Id Software's .md3 format, but .ase models are also supported by the game. md3 models can be animated.

The second type of models are multi-segment 3d models that are used for NPCs. These are defined in .gla and .glm files.