Talk:Laming Rule: Difference between revisions
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I have never heard of this, but it doesn't really surprise me. I've editted the "Controversy" for a better defense of the rule and removing the implciation that the rule is widely opposed. | I have never heard of this, but it doesn't really surprise me. I've editted the "Controversy" for a better defense of the rule and removing the implciation that the rule is widely opposed. | ||
-TwinHits | -TwinHits | ||
Revision as of 17:50, 20 February 2013
"The laming rule was coined and used first by Shroomduck of JK2."
Anyone have any citation on this? -Cael
I have never heard of this, but it doesn't really surprise me. I've editted the "Controversy" for a better defense of the rule and removing the implciation that the rule is widely opposed.
-TwinHits
Edited it some more for neutral POV. Also removed the history subheading unless anyone has any citation on it. -Cael
I did a little digging and found this quote from Shroom.
"It certainly wasn't me by myself. [LiCk]Calvin and I formed a single rule "Saber up to attack", as a way of creating more freedom for players of JK2 on the LiCk server. What facinated us at the time (and this is like, the day JK2 came out!), was how social people were in this game as opposed to other games. Instead of the normal "shoot anything that moves" that one finds in most MP games, JK2 created a certain environment which promoted more chat and communication. We were really both stunned the first time we saw two people start to duel each other, and bow (crouch!) before starting. There was something magical about something as simple as that at the time... although most of us take it for granted now.
So, the rule was really created to help promote what was already evolving in the game. We were QUITE disappointed when we saw other servers doing the same thing, but using it as an excuse to weild their admin power around. This is likely one of the reasons people 'lame' so much today... they are sick of admins and servers telling them what to do, and understandably so!
That's why the whole thing I try to instill in our admins is a sense of respect towards ALL players as opposed to just enforcing the law. There's a big difference between the words of the rules and the spirit of the rules. The spirit is what will carry us forward and keep this game magical while it's still alive."
Although he doesn't take credit for the name, I guess I might have been wrong there he does take credit for the idea. I'll leave this in here, if you guys think this is good enough you can add it. Personally, I think the history is quite interesting. - Bubbles