Map Models - Image Reference Library: Difference between revisions
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'''Created by Szico VII''' | '''Created by Szico VII''' | ||
=Notes= | |||
* [[Broken Models]] - Some models are broken - i.e they are missing texture assets. These are clearly labelled. | * [[Broken Models]] - Some models are broken - i.e they are missing texture assets. These are clearly labelled. | ||
* [[JK2 Models]] - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly. | * [[JK2 Models]] - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly. | ||
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='''''Bespin'''''= | =='''''Bespin'''''== | ||
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='''''Bounty'''''= | =='''''Bounty'''''== | ||
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='''''Byss'''''= | =='''''Byss'''''== | ||
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Revision as of 10:26, 18 May 2013
This is a complete compressed (.zip) file containing screenshot references of all the JK2 and JKA model assets, located in the base/models/map_objects folder. This should make it easier for modders of the game to browse the models and decide which to use without manually loading each and every model in radiant to check.
You should unzip the entire library to your computer so you can utilise your OS's inbuilt thumbnail viewer.
Created by Szico VII
Notes
- Broken Models - Some models are broken - i.e they are missing texture assets. These are clearly labelled.
- JK2 Models - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly.
- JKA Models - The above also applies to JKA.
- Screenshots - Some screenshots were taken in-game to better illustrate their in-game appearance, so if they appear differently in radiant do not be alarmed.
- Static Models - Any model with a _b suffix in its name was designed for use as a misc_model_static. It is otherwise identical to its normal counterpart, so there are no screenshots of these models.
Bespin
bench.md3 | chair.md3 | landostatue.md3 | panels.md3 | sconce.md3 |
scow.md3 | statue.md3 | streetlight.md3 | twinpodcc.md3 |
Bounty
bomb.md3 | bomb_placement.md3 | cache.md3 | cache2.md3 | light.md3 |
light_base.md3 | light_ledge.md3 | light_wall.md3 | pillar.md3 | sconce.md3 |
wall_pipes.md3 | weapons_cache_new.md3 |
Byss
brace.md3 | control_panel.md3 | firing_station.md3 | tractor_base.md3 | tractor_top.md3 |