Health: Difference between revisions

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A player's health is a percentage indicating how far from death they are, displayed in red on the [[HUD]]. When the player's health hits 0, the player dies. It is possible for a player's health to be over 100, but this decreases over time until it reaches 100. Players usually spawn with 125 health.
A player's health is a percentage indicating how far from death they are, displayed in red on the [[HUD]]. When the player's health hits 0, the player dies. It is possible for a player's health to be over 100, but this decreases over time until it reaches 100. Health can be restored in various ways including [[force heal]] and [[pickup|pickups]]. Players usually spawn with 125 health.

Revision as of 01:10, 20 February 2013

A player's health is a percentage indicating how far from death they are, displayed in red on the HUD. When the player's health hits 0, the player dies. It is possible for a player's health to be over 100, but this decreases over time until it reaches 100. Health can be restored in various ways including force heal and pickups. Players usually spawn with 125 health.