Talk:Laming Rule: Difference between revisions

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Edited it some more for neutral POV. Also removed the history subheading unless anyone has any citation on it. -Cael
Edited it some more for neutral POV. Also removed the history subheading unless anyone has any citation on it. -Cael
'''I did a little digging and found this quote from Shroom.'''
''"I never invented the word 'laming'. If I had of come up with a name for the act back when the LiCk server was in full swing, it would have been something cooler sounding like "Prunger" or "Tstastrami". I did try to get "Asshat" as a name, but to no avail! Heheh.
The big difference between what I started, and what other clans emulated, is that I had a single philosophy: That the fun of one should not be at the expense of another. Of course, this ideal was perverted and distorted by the MANY admins who sought only to control others and pander to their own weak sense of self esteem."
"It certainly wasn't me by myself. [LiCk]Calvin and I formed a single rule "Saber up to attack", as a way of creating more freedom for players of JK2 on the LiCk server. What facinated us at the time (and this is like, the day JK2 came out!), was how social people were in this game as opposed to other games. Instead of the normal "shoot anything that moves" that one finds in most MP games, JK2 created a certain environment which promoted more chat and communication. We were really both stunned the first time we saw two people start to duel each other, and bow (crouch!) before starting. There was something magical about something as simple as that at the time... although most of us take it for granted now.
So, the rule was really created to help promote what was already evolving in the game. We were QUITE disappointed when we saw other servers doing the same thing, but using it as an excuse to weild their admin power around. This is likely one of the reasons people 'lame' so much today... they are sick of admins and servers telling them what to do, and understandably so!
That's why the whole thing I try to instill in our admins is a sense of respect towards ALL players as opposed to just enforcing the law. There's a big difference between the words of the rules and the spirit of the rules. The spirit is what will carry us forward and keep this game magical while it's still alive."''
'''Although he doesn't take credit for the name, I guess I might have been wrong there he does take credit for the idea and its original name. I'll leave this in here, if you guys think this is good enough you can add it. Personally, I think the history is quite interesting. - Bubbles'''
I added the entire quote to the articles as it's kinda interesting. --[[User:MUG|MUG]] ([[User talk:MUG|talk]]) 17:07, 20 February 2013 (EST)
Calvin from Lick wrote in the entry: "I am [LiCk]calvin and ran/began the JK2 server that was a beginning (afaik) of a whole shit ton of stuff for the JK2 community (of which I wasn't a part of for long). Here is my memory of that time.
Basically I was a FPS gamer primarily who generally tried out new games for fun. I had access to a server on a decent connection that would support quite a few players etc. From the beginning it was a server the [LiCk] clan would goof on so from the beginning we would be standing around talking and not necessarily playing like a normal mp game. I don't remember if Shroom and I formally worked together on the "don't attack when saber not up" because I remember having those binds made before most anyone joined but it could have been with him. I always had a soft spot for creating a place where everyone felt comfortable to bs and hang out/be themselves so that's the spirit of how it started. Pretty quickly it grew due to the name having some reference to having a no-attack rule in the name (can't remember how it was worded anymore) and I remember needing to assign other admins to help enforce the server which is where I think I remember Shroom coming in (this was extremely early days).
Pretty quickly I was only around to enforce admin policies they didn't have access to and ultimately handed the server over to TMBJ which spawned on this server. Our LiCk clan at the time was primarily focused on Urban Terror and did not like all the JK2 people hanging around and soon they formed their own clan/irc chan. Pretty soon TMBJ, and more importantly Shroomduck, moved on to become a much bigger influence in the JK2 community.
It felt weird as fuck to look back at Meeting Shroom and setting this random course for one mp server that was the beginning of a pretty cool community in JK2!
I'll check in from time to time, ask anything!" I thought I'd preserve it here, because it doesn't seem nice to just delete it outright. --[[User:Masta|Masta]] ([[User talk:Masta|talk]]) 13:14, 6 April 2014 (UTC)
'''[LiCk] Calvin here! '''
Found this website and just love the history that spawned from that server back in the day. I THINK that server may have been the genesis of any "saber down" attack rules although I think it probably would have evolved either way.. Of course it's ok if it wasn't.. :) I can absolutely confirm "laming" as a word wasn't used during my time on the server as well. That definitely came well after my server was shut down.
I appreciate this whole community and I knew something cool was created pretty soon after the server was made and that it was something that quickly took on a life of it's own and was out of my influence. TMBJ was an incredibly positive and tight group of people and I really hope they are all still in contact. As for [LiCk] we are all still in discord some-25+ years later.. :)
Anything I can do to add to the history from my brief time just ask!

Latest revision as of 14:40, 25 June 2023

"The laming rule was coined and used first by Shroomduck of JK2."

Anyone have any citation on this? -Cael


I have never heard of this, but it doesn't really surprise me. I've editted the "Controversy" for a better defense of the rule and removing the implciation that the rule is widely opposed. -TwinHits


Edited it some more for neutral POV. Also removed the history subheading unless anyone has any citation on it. -Cael


I did a little digging and found this quote from Shroom.

"I never invented the word 'laming'. If I had of come up with a name for the act back when the LiCk server was in full swing, it would have been something cooler sounding like "Prunger" or "Tstastrami". I did try to get "Asshat" as a name, but to no avail! Heheh. The big difference between what I started, and what other clans emulated, is that I had a single philosophy: That the fun of one should not be at the expense of another. Of course, this ideal was perverted and distorted by the MANY admins who sought only to control others and pander to their own weak sense of self esteem."

"It certainly wasn't me by myself. [LiCk]Calvin and I formed a single rule "Saber up to attack", as a way of creating more freedom for players of JK2 on the LiCk server. What facinated us at the time (and this is like, the day JK2 came out!), was how social people were in this game as opposed to other games. Instead of the normal "shoot anything that moves" that one finds in most MP games, JK2 created a certain environment which promoted more chat and communication. We were really both stunned the first time we saw two people start to duel each other, and bow (crouch!) before starting. There was something magical about something as simple as that at the time... although most of us take it for granted now.

So, the rule was really created to help promote what was already evolving in the game. We were QUITE disappointed when we saw other servers doing the same thing, but using it as an excuse to weild their admin power around. This is likely one of the reasons people 'lame' so much today... they are sick of admins and servers telling them what to do, and understandably so!

That's why the whole thing I try to instill in our admins is a sense of respect towards ALL players as opposed to just enforcing the law. There's a big difference between the words of the rules and the spirit of the rules. The spirit is what will carry us forward and keep this game magical while it's still alive."

Although he doesn't take credit for the name, I guess I might have been wrong there he does take credit for the idea and its original name. I'll leave this in here, if you guys think this is good enough you can add it. Personally, I think the history is quite interesting. - Bubbles

I added the entire quote to the articles as it's kinda interesting. --MUG (talk) 17:07, 20 February 2013 (EST)

Calvin from Lick wrote in the entry: "I am [LiCk]calvin and ran/began the JK2 server that was a beginning (afaik) of a whole shit ton of stuff for the JK2 community (of which I wasn't a part of for long). Here is my memory of that time. Basically I was a FPS gamer primarily who generally tried out new games for fun. I had access to a server on a decent connection that would support quite a few players etc. From the beginning it was a server the [LiCk] clan would goof on so from the beginning we would be standing around talking and not necessarily playing like a normal mp game. I don't remember if Shroom and I formally worked together on the "don't attack when saber not up" because I remember having those binds made before most anyone joined but it could have been with him. I always had a soft spot for creating a place where everyone felt comfortable to bs and hang out/be themselves so that's the spirit of how it started. Pretty quickly it grew due to the name having some reference to having a no-attack rule in the name (can't remember how it was worded anymore) and I remember needing to assign other admins to help enforce the server which is where I think I remember Shroom coming in (this was extremely early days). Pretty quickly I was only around to enforce admin policies they didn't have access to and ultimately handed the server over to TMBJ which spawned on this server. Our LiCk clan at the time was primarily focused on Urban Terror and did not like all the JK2 people hanging around and soon they formed their own clan/irc chan. Pretty soon TMBJ, and more importantly Shroomduck, moved on to become a much bigger influence in the JK2 community. It felt weird as fuck to look back at Meeting Shroom and setting this random course for one mp server that was the beginning of a pretty cool community in JK2! I'll check in from time to time, ask anything!" I thought I'd preserve it here, because it doesn't seem nice to just delete it outright. --Masta (talk) 13:14, 6 April 2014 (UTC)


[LiCk] Calvin here!

Found this website and just love the history that spawned from that server back in the day. I THINK that server may have been the genesis of any "saber down" attack rules although I think it probably would have evolved either way.. Of course it's ok if it wasn't.. :) I can absolutely confirm "laming" as a word wasn't used during my time on the server as well. That definitely came well after my server was shut down.

I appreciate this whole community and I knew something cool was created pretty soon after the server was made and that it was something that quickly took on a life of it's own and was out of my influence. TMBJ was an incredibly positive and tight group of people and I really hope they are all still in contact. As for [LiCk] we are all still in discord some-25+ years later.. :)

Anything I can do to add to the history from my brief time just ask!