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Tags: Blanking Manual revert Reverted |
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| Games using the [[Id Tech 3|Quake 3 Engine]], such as [[Jedi Outcast]] and [[Jedi Academy]], use a virtual filesystem.
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| It works similarly to ''mounting'' in Linux: When a certain file is requested, for example "models/players/kyle/model.glm", its actual location can be in any of the mounted directories/pk3 archives; it does not matter which one. This makes the game extendible: New files can simply be put into an additional .pk3 archive that will get mounted at startup.
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| So what archives and directories are mounted?
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| * Any PK3 file inside GameData/base; PK3 files are just renamed .zip files, and only zip compression is supported! One freeware tool for reading and creating zip archives is [http://7-zip.org/ 7-Zip].
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| * Any PK3 file inside GameData/''currentmod'', if you're inside a mod
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| * In Single Player, and in MP if the CVar "sv_pure" is set to 0: any loose files and folders in GameData/base and GameData/''currentmod''
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| So, to get back to our example of "models/players/kyle/model.glm": In unmodified Jedi Academy Single Player this would search for:
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| * "GameData/base/models/players/kyle/model.glm"
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| * for "models/players/kyle/model.glm" inside "GameData/base/assets0.pk3", "GameData/base/assets1.pk3", "GameData/base/assets2.pk3" and "GameData/base/assets3.pk3"
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| == Directory structure ==
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| This is the directory structure of JK2 and JA, found inside the PK3 files.
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| ==== botfiles ====
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| ==== botroutes ====
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| ==== eagle ====
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| Contains files associated with the Creative Labs enhanced audio system.
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| ==== effects ====
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| Contains effects ([[.efx]]) files. This is JK2's particle system.
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| There are subdirectories for each weapon, containing the effects for that weapon.
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| ==== ext_data ====
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| Contains various kinds of important game definitions.
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| [[npcs.cfg]] contains all NPC definitions (Jedi Outcast)
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| [[dms.dat]] music definitions
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| [[items.dat]] items definitions
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| [[weapons.dat]] weapons definitions
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| * npcs subdirectory: contains [[.npc]] files (Jedi Academy)
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| * sabers subdirectory: contains [[.sab]] lightsaber definitions
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| * Siege subdirectory
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| * vehicles subdirectory: contains [[.veh]] vehicle definitions
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| ==== fonts ====
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| ==== gfx ====
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| Contains various graphics files, including menu images, HUD images, and images used to create [[.efx]] effects.
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| ==== levelshots ====
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| Contains [[.jpg|JPEG]] images shown during level loading.
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| ==== maps ====
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| Contains map files. (See [[.bsp]])
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| ==== menu ====
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| ==== models ====
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| Contains [[.md3]] models and character [[.glm]] models.
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| * chunks subdirectory
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| * flags subdirectory: CTF flags
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| * items subdirectory: ammo, med packs, and other items
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| * map_objects subdirectory
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| * players subdirectory: all playable and NPC character models and skins
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| * weaphits subdirectory
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| * weapons2 subdirectory: all weapons
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| ==== music ====
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| Contains music files. ([[.mp3]] format)
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| ==== scripts ====
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| Contains [[icarus]] script files and [[ROFF]] files.
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| They are grouped in subdirectories for each map.
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| ==== shaders ====
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| Contains [[.shader]] files
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| ==== textures ====
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| Contains texture files, grouped in subdirectories.
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| These are in [[.jpg]], [[.png]] and [[.tga]] graphics formats.
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| ==== sound ====
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| Contains sound effects, in [[.wav]] and [[.mp3]] format.
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| [[sound.txt]] contains all soundset definitions.
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| * chars subdirectory: character sound effects (including English dialogue)
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| * chr_d subdirectory: character dialogue in German
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| * chr_e subdirectory: character dialogue in Spanish
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| * chr_f subdirectory: character dialogue in French
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| * weapons subdirectory: weapon sound effects
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| ==== strings ====
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| In Jedi Outcast, this directory is called "strip"
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| [[.str]] files containing subtitles.
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| [[objectives.str]] contains mission objectives.
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| ==== ui ====
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| Menu system
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| ==== video ====
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| Contains [[.roq]] cutscenes.
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| == File types ==
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| This is a list of file types used by JK2 and JA, grouped by type.
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| === Audio files ===
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| * [[.wav]]
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| * [[.mp3]]
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| * [[sound.txt]]
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| === Image files ===
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| * [[.jpg]]
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| * [[.tga]]
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| * [[.png]]
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| * [[.shader]]
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| === 3D models ===
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| * [[.md3]]
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| * [[.ase]]
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| * [[.glm]]
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| * [[.gla]]
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| * [[.skin]]
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| === Video ===
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| * [[.roq]]
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| === Map files ===
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| * [[.bsp]]
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| === Script files ===
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| * [[.ibi]]
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| * [[.rof]]
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| === Particle effects ===
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| * [[.efx]]
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| === Other files ===
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| * [[.npc]]
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| * [[.sab]]
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| * [[.veh]]
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| * [[dms.dat]]
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| * [[items.dat]]
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| * [[weapons.dat]]
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| * [[.str]]
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| * [[.jkb]]
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| [[Category:Tutorials]]
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| [[Category:Modding categories]]
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| [[Category:General Modding]]
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| [[Category:File Types]]
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