Editing Shield
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A player's | A player's shield is a percentage indicating how much damage they can sustain before their [[health]] being decreased. It is displayed in green on the [[HUD]]. When the player's shield is 0, any further damage will be dealt to the player's [[health]]. It is possible for a player's shield to be over 100, by picking up a shield [[pickup]] large enough to boost it over 100 in one go. [[pickup|Pickups]] are the only way to increase your shield. Players usually spawn with 25 shield. | ||
In multiplayer, the player can have up to 199 shield points, but this is not the case in singleplayer. | In multiplayer, the player can have up to 199 shield points, but this is not the case in singleplayer. | ||