Editing Demo
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A demo is a client- or serverside recorded replay. | A demo is a client- or serverside recorded replay. | ||
Demos are used in | Demos are used in E-Sport to prove the correctness of a played match and for creating fragmovies. | ||
Since demo files are really small, it's easy to share whole matches with other people which would be huge files when saved to an actual video format. | Since demo files are really small, it's easy to share whole matches with other people which would be huge files when saved to an actual video format. | ||
====Recording Demos==== | ====Recording Demos==== | ||
To record a demo you need to type | To record a demo you need to type in g_synchronousclients 1, record [nameofthedemo] and after that g_synchronousclients 0 into the console (without the []). | ||
Some mods allow recording demos without having to | Some mods allow recording demos without having to type g_synchonousclients everytime. | ||
====Watching Demos==== | ====Watching Demos==== | ||
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Jedi Academy on version 1.0 reads .dm_25 files while the update 1.01 uses .dm_26 files. | Jedi Academy on version 1.0 reads .dm_25 files while the update 1.01 uses .dm_26 files. | ||
Jedi Outcast uses | Jedi Outcast uses dm_15 (on version 1.02 and 1.03) and dm_16 files. | ||
====Software Demos==== | ====Software Demos==== | ||
The term 'demo' may also refer to a freely distributed piece of an upcoming or recently released video game. Demos are typically released by the game's publisher to help consumers get a feel of the game before deciding whether to buy the full version. | The term 'demo' may also refer to a freely distributed piece of an upcoming or recently released video game. Demos are typically released by the game's publisher to help consumers get a feel of the game before deciding whether to buy the full version. [http://en.wikipedia.org/wiki/Game_demo (Source)] | ||
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