Editing .sab
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| brokenSaber1, brokenSaber2 || This is unused in [[BaseJKA|base]] multiplayer, but was supposed to be model files to use when your staff gets broken. It does work however in Single Player. It may be used in some mods, so set it to the usual value of "brokenstaff", or whatever broken staff model the mod has. | | brokenSaber1, brokenSaber2 || This is unused in [[BaseJKA|base]] multiplayer, but was supposed to be model files to use when your staff gets broken. It does work however in Single Player. It may be used in some mods, so set it to the usual value of "brokenstaff", or whatever broken staff model the mod has. | ||
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| twoHanded || set this to 1 for a staff. This restricts [[force powers]] if g_saberRestrictForce is set to 1, but makes the hilt stronger in [[Saber Lock|locks]] and [[Parrying|parries]]. And it makes the hilt break | | twoHanded || set this to 1 for a staff. This restricts [[force powers]] if g_saberRestrictForce is set to 1, but makes the hilt stronger in [[Saber Lock|locks]] and [[Parrying|parries]]. And it makes the hilt break throw other sabers(breakparryBouns). | ||
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| parryBonus || a bonus in [[parrying|parries]]. In Single Player, to block sabers with a break parry bonus, this must equal that bonus +2 (ex. a saber needs a PB of 3 to block a BPB of 1). | | parryBonus || a bonus in [[parrying|parries]]. In Single Player, to block sabers with a break parry bonus, this must equal that bonus +2 (ex. a saber needs a PB of 3 to block a BPB of 1). | ||
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| breakParryBonus || a bonus to break a parry. In Single Player, values of 1+ makes medium, staff, tavion, and perhaps duals stance swings uninterruptible. At most they can only be blocked partially | | breakParryBonus || a bonus to break a parry. In Single Player, values of 1+ makes medium, staff, tavion, and perhaps duals stance swings uninterruptible. At most they can only be blocked partially. | ||
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| disarmBonus || you should get the idea by now... | | disarmBonus || you should get the idea by now... | ||
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| bladeStyle2Start || used to define which blades use bladeStyle and which ones sue bladeStyle2, set to the number of last blade you want to use the default style. Example file can be found at the bottom. | | bladeStyle2Start || used to define which blades use bladeStyle and which ones sue bladeStyle2, set to the number of last blade you want to use the default style. Example file can be found at the bottom. | ||
|} | |} | ||