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[[File:IcarusLogoEliteForces.jpg]]'''ICARUS''' is a proprietary scripting language/format used by [[Raven Software]] in their titles which use the Quake 3 engine. The first game to use this was Star Trek Voyager: Elite Forces. [[Jedi Outcast]], Soldier of Fortune II, and [[Jedi Academy]] also used this scripting language. ICARUS is compiled via IBIZE.exe, which is included in the SDK. A user-friendly interface for ICARUS scripting is present in the form of [[BehavED]]. | |||
===Other Notes=== | |||
[[Rich Whitehouse]] is noted for mentioning that "ICARUS would be the hardest thing to reverse engineer out of the game. [[GHOUL 2]] would probably be a lot easier, however." |