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Project Lighthouse
Project Lighthouse was destined to be my only project for Jedi Outcast. It's an intensive four level SP campaign with Kyle Katarn as the main character. Detailed cinematics carry the story forward as Kyle explores a large Remnant occupied facility of an unknown purpose...

 

Syndicate
Syndicate was designed to be the main title of the SP levels I intended to make for Jedi Academy. The first, and only, level in the series is the level previously known as The Puzzle. Syndicate: Initiation introduces an organization of people who are strong with the Force, yet are neither Jedi nor Sith...


This series is discontinued indefinitely.

 

Bespin Range
Bespin Range is an experimental, very heavily scripted mini SP level. It comprises solely of a rifle shooting range with two game types and three difficulty levels accessible in game. The whole architecture texturing included was made by Eldritch, whereas all the scripting and most of the entity functions were my territory.


This level is stalled probably indefinitely.

 

Memories of Sins
Memories of Sins will be a small SP level of high cinematic content, innovative puzzles and a mysterious plot. It's partly built on the architectural remains of a cancelled project: Fate of the Serpent, which would have continued the Lighthouse story. As a result it will have small familiar elements for those who played the original Lighthouse for JO. However, the story has very little to do with Lighthouse.


This level will be paused until Punks has been released.

 

Punks
Punks will be a tiny SP level built around a fully functional four floor elevator. Half of it is salvaged material from the cancelled LH Pt project. The other half is novel architecture, texturing and skinning. With a full plot with extensive cinematics it'll be a real SP level with its own small story to tell.

 

Guest Projects
Team Corellia is a scripted movie project made by Simon "Kengo" Williams. It has currently proceeded to its third part, Planet 1138. The second part is A Place in the Shade. I mapped and scripted one whole level for the firt part, Corellia, as well as drew some new textures. In addition to that, some skin modifications used in the series are made by me.