SoundSet: Difference between revisions

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'''SoundSets''' control how [[sound]] effects are played in [[Jedi Outcast]] and [[Jedi Academy]]. They are defined in the '''sound.txt''' file, located in the ''sound'' directory.
'''SoundSets''' control how [[sound]] effects are played in [[Jedi Outcast]] and [[Jedi Academy]]. They are defined in the '''sound.txt''' file, located in the ''sound'' directory.
There are 3 types of SoundSets found in sound.txt
=== General Sets ===
General Sets are sounds that are played throughout a map. They create a type of environment, for example indoors, outdoors, cave, windy. The sound set can be changed when the player moves between different areas of a map, for example, from an indoor area to an outdoor area.
More than one [[.wav]] file can be mixed together in a sound set.
Example:
<nowiki>
;*********************
;yavin_ext_rain
;*********************
generalSet yavin_ext_rain
timeBetweenWaves 20 50
subWaves ambience/yavin bird1 bird2 bird3 bird4 bird5 bird6 bird7
loopedWave ambience/yavin/yavin_ext_rain
volRange 240 250
</nowiki>


[[Category: General Modding]]
[[Category: General Modding]]

Revision as of 09:33, 6 November 2021

SoundSets control how sound effects are played in Jedi Outcast and Jedi Academy. They are defined in the sound.txt file, located in the sound directory.

There are 3 types of SoundSets found in sound.txt

General Sets

General Sets are sounds that are played throughout a map. They create a type of environment, for example indoors, outdoors, cave, windy. The sound set can be changed when the player moves between different areas of a map, for example, from an indoor area to an outdoor area.

More than one .wav file can be mixed together in a sound set.

Example:

;*********************
;yavin_ext_rain
;*********************
generalSet yavin_ext_rain
timeBetweenWaves 20 50
subWaves ambience/yavin bird1 bird2 bird3 bird4 bird5 bird6 bird7
loopedWave ambience/yavin/yavin_ext_rain
volRange 240 250