Entity: Difference between revisions

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[[Category: General Modding]]
[[Category: General Modding]]
[[Category: Terms]]

Revision as of 17:26, 4 November 2021

An entity refers to anything that the player can interact with in an Id Tech 3 map. Weapons, items, NPCs, doors and switches are all types of entities.

The static geometry of a map is also an entity, known as "worldspawn".

Entity types

These are the types of entities in Jedi Outcast and Jedi Academy:

  • ammo
  • emplaced (emplaced guns)
  • func (doors, moving platforms and elevators, breakable walls, glass, etc.)
  • fx (effects such as smoke, fire and weather effects)
  • holocron (force power items)
  • info (player starting point)
  • item (medikits, shields, batteries, bacta, etc.)
  • light (light source)
  • misc (miscellaneous entities, including 3d models, gun turrets, security panels, security cameras)
  • NPC
  • path_corner (waypoints for func_train)
  • point_combat (combat location for NPCs)
  • rail (special entities for creating the moving train effect in t1_rail level in Jedi Academy)
  • ref_tag (location marker for scripts)
  • target (perform various functions when activated)
  • terrain
  • trigger
  • waypoint (used by NPCs for navigation)
  • weapon

See also