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Found 4 results

  1. Version 1.3

    5,174 downloads

    Jedi Academy Multiplayer (and a few other Q3 engine games) don’t run on Mac Lion/Mountain Lion because of some OpenGL issues on ATI graphics cards. JKJALaunch is a launcher for Jedi Academy Multiplayer that forces ATI FSAA off, allowing the game to run on Lion and Mountain Lion (but unfortunately not on Mavericks). It also allows you to specify command-line options and force 32-bit colour (as needed on certain graphics cards). Hold Shift down at launch to bring up the options window, where you can choose the location of Jedi Academy Multiplayer and set the command-line options. When you’re asked to find Jedi Academy MP, you can also select Jedi Academy, Jedi Knight II, Jedi Knight II MP and Wolfenstein ET. The launcher works with the 1.0.1e for disc version multiplayer patch, digital download and Jedi Knight Gold edition (but not on Mavericks) for Mac. New in 1.2! The latest Steam and Mac App Store versions of Jedi Academy (Multiplayer) have a problem with connecting to servers which you do not have all .pk3s for. JKJALaunch now supports launching them (including on Mavericks) and fixes this. Only the Steam version supports command-line options. If you bring up the options window by holding shift down at launch, you can check for updates by doing JKJALaunch->Check for updates… in the menu. New in 1.3! Custom master server support for Steam and Mac App Store versions of Jedi Academy (Multiplayer).
  2. Version 0.6

    29 downloads

    The command-line application 'IBIze-mac' compiles suitable textfile into Jedi Academy scripts. I threw out my old IBIze-mac code and used proper Raven code found in the Star Trek : Elite Force SP SDK to redo it. I've also included the Raven icarus scripting manual and the Raven example scripts (whilst their file extension is ".icarus", you can open them fine in TextEdit), and the source code (most of it's just from the ST:EF SDK). Needs Mac OS X 10.4 or newer. It's only for macs, but works on PPC AND Intel (or should do, at least).
  3. ouned

    RPLMaster

    Version 1.0

    45 downloads

    --------------------------------------------- RPLMaster --------------------------------------------- Author: ouned Website: http://jk2.ouned.de/master/ Version: 1.0 Description: This is a masterserver for the quake 3 protocol with advanced features: - copy IP's from other masterservers - maximum servers per IP - maximum requests per IP per second - backup servers to a file which is used to restore IP's on a crash Installation: Run the rplmaster executable for your platform including the name of your configuration file and the name for your backup file. e.g. rplmaster.exe jka.cfg jka.bak See the configuration file for more details. License: GPLv3 (http://www.gnu.org/licenses/gpl.html) Sourcecode can be found in the "src" directory Example servers for JK2 and JKA are running on master.ouned.de
  4. JKHub

    iPak3 (Mac)

    88 downloads

    This does not work with OS X Lion, Mountain Lion, or Mavericks (10.7, 10.8, or 10.9). iPak3 allows you to create easy .pk4/.pk3 Files for any Q3-Engine Game like (Quake3, Wolfenstein, Medal of Honor, Call of Duty, Jedi Knight II, Jedy Academy usw.) Features include: Compress Zip-files. Compress PK3-files. Compress PK4-files. You can use the .pk3-files for any Q3-Engine Game. Mac Type & Creator Support. It doesn't compress invisible files (Mac OS X). Very easy to use only Drag & Drop.
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