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Found 9 results

  1. 250 downloads

    This is the second map bundle released for Jedi Knight Galaxies, you will need JKG installed first in order to play. (The second can be found here.) The bundle currently contains three maps: jkg_jawa_fortress - A Yzmo map, a complex canyon fortress located on Tatooine. jkg_mos_eisley_arena - A MaceMadunusus map, a small dueling arena located within Mos Eisley. jkg_imperialbase - A Noodle map, a small Imperial installation currently under attack by rebel forces. Also includes jkg_imperialbasectf for capture the flag versions. Assets are avail
  2. Version 1.2.2

    201 downloads

    Only use this to upgrade a Jedi Knight Galaxies 1.2.0 or 1.2.1 installation to a 1.2.2 installation.
  3. Version 1.2.2

    1,050 downloads

    Jedi Knight Galaxies is an open-world, large multiplayer online first person shooter roleplaying game (LMOFPSRPG). In Phase 1: Versus, the Player versus Player combat is being fleshed out and demonstrated for players to experience. In Versus, your goal is to rack up credits and eliminate the opposing faction. But beware, become too notorious and you might rack up a bounty on your head... Each team has a vendor to purchase new items from in their spawn. This will be very similar to the final game's inventory and vendor system. There are more than 50 different weapons in this version, and more
  4. Version 1.2.2

    258 downloads

    Jedi Knight Galaxies is an open-world, large multiplayer online first person shooter roleplaying game (LMOFPSRPG). In Phase 1: Versus, the Player versus Player combat is being fleshed out and demonstrated for players to experience. This is only the serverside of the mod. In order to play, you will need the clientside.
  5. Version v1.2.0

    1,533 downloads

    This is the first map bundle released for Jedi Knight Galaxies, you will need JKG installed first in order to play. The bundle contains four maps: jkg_coruscant_lower - A Pande map, lower city district of the streets of coruscant. Designed for larger amounts of players. jkg_nightfall - A SzicoVII map, a small village during the onset of winter. Designed for an average amount of players. jkg_spaceport - A Pande map, a small portion of the streets of Mos Eisley. Designed for an average amount of players. jkg_taris - A MaceMadunusus map, The upper city street and buildings of modern day Taris.
  6. Hello everyone! Its been a while since we've hosted a community event so we wanted to do something. There've only been a few changes lately unfortunately due to the developers pretty limited schedules this season, but we thought it might be fun to test the new version and have some fun while we're at it. We're planning on doing a match this Sunday Morning(12:00AM UTC time), click here to view the count down. We're still working on some last minute changes, but we'll put the download links up here on this initial post as soon as they're ready windows binaries are available! Feel free to
  7. Hey, I've put up a server hosted in Europe, since there only is an american up at the moment. IP: 13.93.123.66:29071
  8. So beyond the current generic shop shooter we have in the current iteration, I want to discuss some possible objective based changes we could make to make Versus a little more interesting in the long term future. So here's a few ideas. Feel free to add your own or give feedback. None of these ideas have been discussed much and it's certainly possible we won't implement any of them in favor of focusing on Coop instead... Please note that this is just a loose list of ideas and I'm just looking for feedback of the community and other devs. New Objectives (other then just shoot people) The
  9. So uh...I was making some things for a friend on another project and made this as a quick test. Thought it looked like "genuine" concept art, thought you guys might like. (Totally fake shopped images though).
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