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Found 499 results

  1. 236 downloads

    Death based off Darksiders II. Contains: - Team Support - Menu Support - Custom Sounds - Custom Shader - New Model - Custom Textures Known bugs: - A small amount of unavoidable clipping on a few poses. If you would like to see some additional screenshots & renders of Death, check out my Artstation here: www.artstation.com/artwork/1kYZX ooeJack
  2. Version V2.0


    DESCRIPTION V2.0: This is new model of Coleman Trebor. I´ve reskinned head, hands and neck and kitbashed it on proper Jedi torso with robes. Everything is reskinned to be the most accurate to the movies. Coleman Trebor was a male Vurk Jedi Master who served as a member of the Jedi High Council prior to the Clone Wars. He was killed by Jango Fett while trying to engage Count Dooku during the Battle of Geonosis. This pack contains default and robed version. His hilt is in the pack too. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes Menu Support: Yes INSTALLATION: Extract coleman_tompa.zip and put zz_zColemanT.PK3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn coleman npc spawn coleman_robed
  3. Version 1.1


    DESCRIPTION V1.1: My latest work is Imperial Purge Trooper from upcoming videogame Jedi Fallen Order. Purge Troopers or Inquisitor Troopers were a special division of soldiers that bridged the gap between the clones of the Galactic Republic and the Emperor's Imperial Stormtroopers. Being exclusively made up of the last batch of Jango Fett Clone Troopers, these soldiers acted as the personal death squad and escort for the secretive Jedi hunting organization, the Inquisitorius. Sounds: Yes Bot: Yes NPC: Yes Team Support: Yes Menu Support: No INSTALLATION: Extract purge_tompa.zip and put zz_zPurgetrooperT.PK3 into your base folder in Gamedata. Enjoy! If you want the bots to use the electrostaff, then you will need to install the electrostaff.pk3 to the same directory as listed above. NPC COMMANDS: npc spawn purge_trooper npc spawn purge_trooper_comm (commander) npc spawn purge_trooper_blue (blue skin)
  4. Version 1.0


    Well, I made a thing. A pretty Thing. This my rendition of Kyle Katarns Signature blaster, based at it's appeareance in the live action-cutscenes from Dark Forces 2. I originally made this for the DF2 mod which will feature a PBR version of this model but decided to release a version for the base game aswell. This weapon works in both games JKA and JK2 and comes with an optional .pk3 to swap the blaster pistol model in JKA for the bryar model. all preview images are ingame screenshots!
  5. Version v5


    FILENAME: zz_zov.pk3 FILESIZE: 12.07 mb DATE RELEASED: April, 10th 2017 CREDITS to: Myself Rooxon Kualan dark_apprentice swegmaster DT85 Scott Rose JAWSFreelao Almightygir Force Arena Game Devs INSTALLATION INSTRUCTIONS: place the zz_zov.pk3 file in your C:\programfiles\lucasarts\jediacademy\gamedata\base directory. DESCRIPTION: Proudly announcing Darth Zovirex. He is a custom character which is non-canon to Star Wars or anything else. I actually got the idea of making this from watching Yao Gamers on YouTube. After they made videos with my Starstrider mod, I started to enjoy their Jedi Academy videos more and more. Check out their channel if you like all things Star Wars: https://www.youtube.com/channel/UC1N11jE4F0AIQ27hL8YOxWg/videos I must give a very special thanks to Scott Rose. He is the voice of this character. I have edited the pitch of his voice in Audacity to match the darkness of the character. Here you can check out his website: http://bigbadvoice.com/ If you would like him to work with you on a project you can contact him by his email: scott@bigbadvoice.com This character is the first of its kind to wield a cross-guarded staff lightsaber.. .. which makes some serious damage in duels! There are two versions of Darth Zovirex, one with his hood, and one without his hood. Darth Zovirex: npc spawn zovirex playermodel zovirex Darth Zovirex with hood: npc spawn zovirexh playermodel zovirexh The eyes of Darth Zovirex will look familiar to some - and it should, I gave him the eyes of Sauron from The Lord of the Rings! BACKGROUND: Darth Zovirex is meant to be the apprentice of Starstrider who turned to the dark side after the death of his master Starstrider in the Clone Wars by the hands of Darth Vader (pre-suit) during the execution of Order 66. Zovirex, in his fury went on a rampage, slaughtering Clone Troopers left and right. He eventually faced Darth Vader, who was viewing security footage of Starstrider with many different apprentices who Starstrider never made into masters. Zovirex saw this and was enraged by this, so he proceeded to unleash his fury on Darth Vader. The fight ended badly, Zovirex had his lightsaber sliced in half by Darth Vader, and as a consequence of his blind fury, Darth Vader cut out Zovirex's eyes with his lightsaber, making him literally blind. Darth Vader preached as to how blinded Jedi had become to their morals and their "religion", but eventually reconciled with Zovirex, telling Zovirex that he too, was once blinded and was never made a master by the Jedi council. Darth Vader reluctantly chose to help Zovirex to regain his vision by making him see all that was previously blind and oblivious to him, taking Zovirex as his first apprentice. Zovirex had since done various missions alongside Darth Vader together with the guidance of Darth Sidious, to attain his master status and ultimately master all of his force abilities. Impressed by the dedication and evolution of Zovirex, Darth Sidious taught Zovirex the ability of dark foresight. Zovirex mastered this ability and regained his vision, but he only saw everything on fire, as he could only ever see the power of the dark side, which upon viewing turned his eyes into pure fire. Light became too bright for Zovirex, so he mostly used a hood on bright planets. After Zovirex had fulfilled his usefullness to both Darth Vader and Darth Sidious, Darth Zovirex spent most of his time on Coruscant, mainly due to the dark environment which suited his eyes more than any bright planet could. He befriended Bounty Hunters and made a life trading through the Black Market and killing various targets for their bountys. He became the only "Sith Bounty Hunter" on Coruscant that worked together with many infamous Bounty Hunters including Boba Fett and IG-88. On his various missions, Zovirex traversed through many ancient Sith Temples hidden in obscure locations on distant planets where targets fled from the Republic and from various Cartels on Coruscant. Inside these ancient Sith temples, Zovirex found and reforged both an ancient set of Sith greaves as his new armor, and an ancent Sith cross-guarded staff as his new saber using Mandalorian Iron. These new items made his missions much easier to execute, since Mandalorian Iron cannot be so easily cut by a saber blade or damaged by blaster fire. EXTRA/THOUGHTS: I'm starting to enjoy making custom characters a lot more than I thought. It's especially nice to work with talented voice actors to really put that extra life into the character. Both of my custom characters -- Starstrider & Darth Zovirex -- are mostly of my own thought, but are influenced by other Star Wars fans and other peoples' work. Starstrider was actually a community effort since a JKHub member @therfiles gave Starstrider his name! It's great to bring these ideas to life and I feel it is so much more creative than to make a pre-existing character. I really hope you have as much fun playing with this character as I have had creating it! BUGS: None that I know about. COMMENTS: Download and enjoy. note that you must have JKA installed in order to use this mod.
  6. 265 downloads

    What's up guys? After honing the hell out of my modeling skills, I figured it was time to unleash the Relby on your JK foes. This Relby was made literally in a few hours, and I want to say this was my smoothest project yet- the topology is still somewhat funky because of my construction method, but- when in Rome, yes? Anyway, this Relby V10 will override your Wookie Bowcaster. The Relby V-10 micro grenade launcher was the signature weapon of Trandoshan bounty hunter Bossk, it was also used by Bossk's father, Cradossk. It has made appearances in Dave Filoni's The Clone Wars, as well as the (relatively, anyway) popular DICE blockbuster Star Wars: Battlefront. Has sounds (bless you, DICE). I hope you guys enjoy it.
  7. 3 downloads

    My submission to the April Fool's contest. It's straight-forward. It inverses the sound and animation of Force Push and Pull, as well as swaps their respective logos. So when you pull an object, you make the Push animation and sound and the same in reverse. Though most people use key bindings, I found having this still throws you off your game and it's fun to sneak into a skin pack!
  8. Version 1.1


    Nien Nunb Re-textured and modified for JKA by The Punisher This is a player model (with NPC support) of the Nien Nunb. To install the model, simply extract the zzz_niennunb.pk3 to the gamedata/base folder of your Jedi Academy directory. Model is available from the SP character Selection menu or via console using NPC support. NPC Support: playermodel niennunb - Nien Nunb as seen in the cockpit of the Millenium Falcon in TROJ playermodel niennunbn_pilot - based on Rogue Squadron Pilot Uniform Uninstall Remove zzz_niennunb.pk3 from the gamedata/base folder of your Jedi Academy Credits Vade Parvis - Imperial Army Troopers pack Jeff - Lando Smuggler Outfit, Quarren pilot and Keyan Farlander models Force Arena Team - Head Mesh
  9. Version 1.5


    Qui-Gon Jinn -What's New in Version 1.5- Modified face, hair texture and costume mesh & texture Added Robed, Hooded and Poncho version Fixed issue of seam on his neck -Support- Bot support: yes (quiGonNk) Npc support: yes (quiGonNk) Team skins: no SP support: no -Installation- Extract zip and put pk3 into your base folder in gamedata/base folder. -External Content (Credits)- hair: Seven sound: Seven, Elek Andor robe: Toshi -License- Other players may modify and share this work so long as they provide credit to the original author.
  10. Version 1.1


    File Name : zzz_Master_Kit_Fisto.pk3 Version : 1.1 File Size : 2.5 MB Re-textured and modified for JKA by The Punisher Description and Installation: ---------------------------------------------------------------------- This is a player model (with NPC support) of the Jedi Master Kit Fisto. To install the model, simply extract the zzz_Master_Kit_Fisto.pk3 to the gamedata/base folder of your Jedi Academy directory. Model is available from the SP character Selection menu or via console using NPC support. NPC Support: playermodel master_fisto - Default Tunic without robes playermodel master_fisto_hooddown - Robes, hood down playermodel master_fisto_hoodup - Robes, Hood up As an allied NPC: npc spawn master_fisto npc spawn master_fisto_hooddown npc spawnmaster_fisto_hoodup
  11. Version 1.1


    INSTALLATION INSTRUCTIONS: Simply put the pk3 file in your Gamedata/base folder. in the console type one of the following names after typing playermodel: jango_fett, npc spawn jango_fett DESCRIPTION: The galaxies most renowed hunter, before Boba Fett, Jango_Fett. REASON BEHIND CREATION: Not satisfied with Jango options out there. COMING SOON: Open Seasons Mandalorian, plus more.
  12. Version 1.0


    Hello there, as I promised here is a Clone Wars skin. NPC/playermodel name is in the readme.
  13. 245 downloads

    Rift Castle ----------------------------- Author: JKnewGuy Title: Rift Castle Release Date: 2019.02.23 File version: 1.0 (February 23, 2019) File Name and Version: jkNG_rift_castle.zip -- Description -- Thank you for downloading Rift Castle! Explore the several areas including the crystal pit dueling chamber, and the perystal on top of the castle and a secret passage that leads to the statue corridor. This map can be played in Multiplayer mode, FFA or TFFA but you can also launch the map in Single Player mode. Bot support is included! ----------------------------- -- Installation -- 1) Extract the floder 2) Copy the jkNG_rift_castle.pk3 in GameData\base directory 3) Play! -- Single Player -- 1) Open console 1) Type devmapall ffa_rift_castle 2) Play! ----------------------------- -- PS -- I hope the map isn't too dark. If it is tell me and I will make it brighter. Devmapall ffa_rift_castle
  14. 253 downloads

    These are floating lightsabers like in the final battle in Kotor 2. It's kinda like a jedi or sith is levitating them and using them to fight. These can only be damaged by attacking near the hilt. ------------------------------------- -To install, simply put the niko_flsaber.pk3 in your Gamedata/base folder. -To spawn them in singlplayer, type "npc spawn flsaber1" in the console. Contains 3 different npcs: flsaber1 - weak, can float up in air flsaber2 - more powerful, stays on ground flsaber_good - like 2 but on player team BUG: There is a bug where sometimes when you spawn them, there is a small chance that it spawns a "stumpy", really short, saber instead that does no damage. Sorry for this but I think it has to do with the model, which I don't know how to fix. Just kill any stumpy sabers before you fight them.
  15. Version 1.2


    IMPORTANT: This pack was put together for SP only Description: This is a Frankenstein/kitbash/re-skin based on a model request at the Hub https://jkhub.org/topic/8641-nautolan-skin-model-request/ Parts Used Scerendo's Quinlan Vos body Toshi's Vader robe Jeff's Lord Kallig belt Peneke's pack Kota (shirt collar) Neomarz (original/base Fisto head) TFU (new head mesh) NPC Name: Nautolan_watchmen Bugs: Some minor clipping between the belt and robe. Install: Place the file Nautola_watchmen.pk3 in your base folder Uninstall: remove the file Nautola_watchmen.pk3 from your base folder.
  16. Version V1.0


    DESCRIPTION V1.0: This pack contains Jedi version of Count Dooku like he was displayed on the pictures in Wookipedia. It could be classified as "Legends" because in the Clone Wars, he was looking differently. I´ve kitbashed Hapslash´s Dooku head onto Spanki´s model and re-colored textures. NPC support and Dooku´s Jedi hilt are inside too. I´ve used Obi-Wan´s EP1 hilt because it looks really similar. NPC abilities are optimized for more movie like feeling. INSTALLATION: Extract dooku.zip and put zz_zDookuJedi.PK3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn dooku_jedi npc spawn dooku_jedi_robed npc spawn dooku_jedi_hooded npc spawn dooku_old npc spawn dooku_old_robed npc spawn dooku_old_hooded
  17. 99 downloads

    This is my version of Commander Pyre, a new character introduced in Star Wars: Resistance. This is a simple reskin of Kualan's Captain Phasma model
  18. 574 downloads

    A collection of scripts for use in single player. If you like playing around and spawning enemies and allies to fight in singleplayer, this mod is for you! --------------------------------------- -To install, simply put the niko_scripts.pk3 in the Gamedata/base folder. -To use a script: *First spawn an npc using the command "npc spawn (npc) (name)" in the console, for example "npc spawn stormtrooper bob". You must name each npc something different for it to work properly. *Use the command "runscript (npc name) (script name)", for example "runscript bob no_weapon" List and description of each script: altfire - npc will use alt fire only no_altfire - npc will use normal fire only no_weapon - empties npc's hands and makes them stand still no_force - takes away all force powers from an npc (*not exactly how I wanted it to work, may need revising) armor0 - sets npc's armor level to 0 armor50 - gives npc 50 armor armor100 armor200 armor500 armor1000 armor2000 armor3000 armorinf - gives npc infinite armor, they cannot die shoot1 - makes npc shoot very fast shoot2 shoot3 shoot4 - about normal speed shoot5 - makes npc shoot slower dist-1 - sets distance that friendly npcs follow you to extremely close dist0 - normal following distance dist2 dist3 dist4 - farthest distance for npc allies to follow you invince - npc cannot take damage and cannot die killable - npc can be killed, can be used on boba fett class no_fall - npc does not take fall damage and cannot die from falling undying - npc still takes damage but cannot die calm - makes npc forget current target and lower weapon crouch - makes npc crouch lookatme - makes npc look at you, eyes follow you dont_follow - npc will not follow you follow_player - npc will follow you switch_player - switches npc to player team, friendly switch_enemy - switches npc to enemy team ignore_all - makes npc ignore everything and just stand still, turns off ai for that npc ignore_enemy - npc will ignore all enemies and not attack but act normally otherwise notarget - this npc cannot be targeted by other npcs, npcs will not attack them noclip - turns on noclip for npc
  19. 100 downloads

    *********************************** READ ME *********************************** TITLE: Johnny Rocketfingers AUTHOR: Daedra (Formerly Kylo Ren) FILENAME: zzz_rocketfingers.pk3 FILESIZE: 311 kb DATE RELEASED: January, 31st 2019 CREDITS: Myself IG-64 JAWSFreelao Jeff INSTALLATION INSTRUCTIONS: Place the zzz_rocketfingers.pk3 file in your C:\programfiles\lucasarts\jediacademy\gamedata\base directory. DESCRIPTION: This is Johnny Rocketfingers. He is from the famous online flash games of the same name (Johnny Rocketfingers, Johnny Rocketfingers 2). This character holds nostalgia for many fans of the online flash games. To others it is simply just another playermodel. If you haven't already, I recommend playing the original games for yourself, they are awesome (although they are quite old now, around the same age as JKA!) COMMANDS: npc spawn johnny playermodel johnny BUGS: None that I know about. COMMENTS: Download and enjoy. note that you must have JKA installed in order to use this mod. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  20. 91 downloads

    This brings NPC and Vehicle versions of the R7 series astromech droid to Jedi Academy. The R7-series astromech droid was created by Industrial Automaton during the Galactic Civil War. The R7-series was designed specifically for use with the Rebel Alliance/New Republic E-wing escort starfighter. NPCS: /npc spawn r7a1 /npc spawn r7a2 /npc spawn r7a3 Vehicles: /npc spawn vehicle r7a1_vehicle /npc spawn vehicle r7a2_vehicle /npc spawn vehicle r7a3_vehicle Title: R7 Series Astromech File Names: R7-A1.pk3 [769 kb] R7-A2.pk3 [768 kb] R7-A3.pk3 [283 kb] Date Released: December 21 2018 Type: Model Bot Support: No -------------------- Author: -------------------- Model/Shader by: Jeff Idea and Skins by: ZanderNao -------------------- Installation -------------------- Extract or copy the pk3 files of your choice to you Base folder (usually c:\Program Files\Lucasarts\Star Wars Jedi Knight Jedi Academy\GameData\Base\). Start game, enable cheats or devmap.
  21. Version 1.0


    Hey guys! These new skins were an impulse of mine, and I felt that the commandos (while Kualan's were AMAZING) needed a new helmet mesh. So I was fortunate to stumble upon a mesh that was created already. The downside? No textures. This model became a new labor love for me, and I had to make the entire helmet texture myself from scratch, as well as learn to UV map. I know it isn't perfect, and doesn't have bot support, sounds, etc.. But there might be a 2.0 in the future if the demand is high enough. ANYWAY. Here's some info about Senate Commandos: Senate Commandos were elite units in the Senate Guard, a Coruscant-based law enforcement agency that was responsible for the safety of government officials in the executive and legislative branches of the Galactic Republic. Like the more common guardsmen, Commandos functioned as bodyguards for senators and other politicians, but could also be used as security detail for enemies of the Republic, such as prisoners of war. During the Clone Wars, a galaxy-wide conflict between the Republic and the Confederacy of Independent Systems, Senate Commandos—along with the rest of the Senate Guard—were gradually supplemented and replaced by their Red Guard counterparts due to the machinations of the Republic head of state, Supreme Chancellor Palpatine.
  22. Version 1.0


    This is a character pack for a number of the Galactic Empire's most notable military heroes. From Grand Moff Tarkin to Director Krennic, Grand Admiral Thrawn to Agent Kallus, this pack brings many characters to JKA for the very first time. Bot support is included, and NPCs can be summoned in SP with the following commands: npc spawn grandadmiralthrawn npc spawn grandmofftarkin npc spawn agentkallus npc spawn directorkrennic npc spawn lieutenantlyste Future updates will add more Imperial heroes to the roster, such as Governor Pryce of Lothal and Colonel Yularen of the ISB.
  23. Version V2.1


    DESCRIPTION V2.1: This is the new reskin of my older work - Maul from the Clone Wars TV series. Darth Maul was once Zabrak Sith apprentice, who has survived duel with Obi-Wan Kenobi on Naboo and later he became leader of all Mandalore. I've added proper shoulderpads instead of painted ones, used Maul's body textures from Movie Duels and resized his horns to make him look more adult. GPChannel has helped me with better textures and recolorization. This pack includes his EPI damaged saber and menu support too. Sounds: Yes Bot: Yes NPC: Yes Team Support: No Menu Support: Yes INSTALLATION: Extract maul_tcw_tompa.zip and put zz_zMaulTCW.PK3 into your base folder in Gamedata. Enjoy! NPC COMMANDS: npc spawn maul_tcw
  24. 688 downloads

    Here is my first map, a somewhat generic Imperial building. I tried to imitate Raven's JKII building style when designing this map. What could have happened in this place? It looks like whoever was here before left in a hurry. There are two secret areas in this map, with prizes for whoever finds them! I've also included the map file. If you want to use any part of my map or file, please just provide credit! Thanks. In this map: -elevators and setpieces, with mover scripts -Botroutes -Ambient noise and music -Custom textures Bugs to squish: -Some models will not light correctly, and other light-related issues. -The botroutes are kind of broken in some areas, particularly at the top of the elevator and around some corners. If I can get these fixed, I will release a v.1.1 for it.
  25. Version 1.0


    I skin I made for 527th. Lieutenant/Commander Thire from the Clone Wars TV series and Episode III. Features both Phase 1 and 2 variants. Will probably crash without OpenJK. NPCs: Thire Thire_enemy Thire_phase1 Thire_phase1_enemy Thire_phase1_gogsdown Thire_phase1_gogsdown_enemy
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