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  1. JKHub

    Blade Mod Promo

    Version JK2

    195 downloads

    Original Author: Covax Description: This is a Beta MOD to promote interest for the upcoming Total Conversion called Blade: Knight of Dracul. It is based on an updated Dragon Remix MOD to show what can be assembled in a small amount of time. It has been assembled from existing Jedi Outcast Mods to show what is possible with JKII and to prove that we are serious in building a kick-ass Mod. This Mod WILL effect the SP game as well, knock yourself out with the weapon effects. The Blade Mod still needs members, but so does every other Mod out there. This second demo is only partialy made form out original meterial but we felt we needed something to pitch the idea of a vampire-slaying mod. Currently we are seeking Mappers and Modelers. Although all skills are welcome (I don't see a problem with having 15 skiners) those two sets are proirity to get the Single Player going. - Red and Blue sword styles are now Desann's and Tavion's respectively - Sparks and smoke replaced by blood. Stumps are dark red rather than yellow. - Better acrobatics: Cartwheel and Butterfly Kick relaces the rolls. Jump is 'Force Jump' style and 'Force Getup'. - Every one of the weapons leaves the cool glowing mark that the disruptor usually leaves. - Force Lightning replaced with a UV effect. - The visual effects of all of the weapons have been altered in some way. [Maps] 'Ruined Church' by ScOrPiOn Music track is Freak on a Leash (NIN mix) by Korn [Common Weapon Commands] Type these into the console or bind them to other keys. /dualsaber -you get the dual 'energy' blades /dualblade -You get 2 weapons. The default left hand weapon is the Katana. /hilt <hiltname> -Changed the right (main) weapon. /hilt2 <hiltname> -Changes the left (second) weapon. Must have /dualblade to notice the effect. Instructions: Unpack in your /GameData/ folder. It should create a folder called /KoDMP/. Start the MP game and load the 'Kight of Dracul' in the Mods window. TCK-Sabers HAVE to be set to OFF in Setup or they mess with the swords (the black-boxed effect). Credits: This MOD is a compilation of several other MODs, those being edited/altered versions of: Mods: 'JediPLUS v3.3' by BOFH, Darcious and Nitemare, based on original 'JediMod' by Dest 'Saberist Mod 1.2" by FireStorm Entertainment (DoF_BlackWolf, Marcus_1, Kelemvor, Tercero, Maddog) 'JediMoves Basic' by Master D-Ley Amas 'Ultimate Blood' by StrWrsXprt and Desann 'Hyper Weapons Mod' by WeedWhacker 'Weapon Alterations' by Joruus C B'oath the 2nd Blade Promo: Characters Pack Description: This is a collection of skins and models to promote interest for the upcoming Total Conversion called Blade: Knight of Dracul. Some of these skins will replace existsing JKII skins. All characters (should) have Bot and Team support with the Blade Promo Demo 2. [slayers] Blade - The Daywalker - Original Skin by LeeJay, refitted by Leper Messiah Zia - Blade's 'sidekick' - Original Skin by Shadow Blight, tweaked by Covax Whistler - Blade's metor and trainer - Original Skin by Leper Messiah [Rouges] Thanatos - Blade's nemesis in the full game - Model by Spehiroth_VII, reskin by Leper Messiah and Covax Snowman - Back to life by popular demand - Original Skin by Leper Messiah Volenkov - Werewolf with ties to Thanatos and Saul - Original Skin by Leper Messiah [black Ops] David Saul - Government Agent with a sinister plan - Suit by Kingpin, head by Jimmy Iu Agent - MiB's working for Saul - Original skin by Kingpin Sniper - Snipers working for Saul - Original model by Edward Peretti, reskin by Leper Messiah Black Ops Captain - Original model by Major Clod, reskin by Leper Messiah Flame Trooper - Soldiers trained to use flamethrowers - Original Skin by Leper Messiah [Vampire Nation] Nergal - Vampire Lord crippled by Whistler - Original Skin by Leper Messiah Male Sebetti - Elite Vampire assasin - Original Skin by Leper Messiah Female Sebetti - Elite Vampire assasin - Original Skin by Leper Messiah, tweekd by Shadow Blight Vampire Bouncer - Vampire cannon fodder in expensive suits - Original Model by Madjai, skin by Leper Messiah, tweaked by Covax Rasta Vampire - Vampire club-hopper - Original Skin by Magnetixxx, tweeked by Covax and Leper Messiah Instructions: Unpack in your /GameData/ folder. It should create a folder called /KoDMP/. Start the MP game and load the 'Knight of Dracul' in the Mods window.
  2. Version V1.5

    110 downloads

    Original Author: Covax Description: Basically this is SP skin/weapon modification, the 'hidden' sword styles and The Ladder level, which is a great way to test your swordsmanship. The Skins of Kyle, Luke and all the Reborn/Dark Jedi have been altered in several ways. First I was just going to do a skin pack for myself and my freind at the Writer's Block, dubbed 'WB: Tornament'. Then I stared throwing in dragon pictures on all of the skins and I realized that Desann would be an ultimate 'Dragon Warlord'. I figured the Ladder mod needed some spicing up, the fact that the mod seems to effect the SP game is a bonus. Seeing Dessan do a butterfly kick will make your jaw drop. Instructions: Place in your GameData/base folder. Play as normal form the begining /or/ load up the exellect Ladder level from the Savegames or the console command 'map ladder'. Credits: This MOD is a compilation of several other MODs, those being edited/altered versions of: Mods: 'The Ladder' by JediNight 'MGS2 Ninja MOD' by SquallStrife 'JediMoves 2' by Master D-Ley Asam 'Ultimate Blood' by StrWrsXprt and Desann Weapons: 'Katana MOD v1.1' by Ages120 'Shuriken Set 1' by Laghima 'Swords' by Sephiroth__VII Skins: 'Dragon Skins' by Paul Murrell 'Grendel' by Blair Tarleton & Everette Hebert 'Ultimate Shirtless Maul' by Septic Child 'Lord Rive' by ?? 'Cerann' by ?? 'Dark Kyle' by ?? 'Xander' by ?? Audio: 1 - Blood is Pumping (Club mix) by Voodoo & Serano 2/3/4 (you'll have to see..) Bugs: 1- I've been working on this for a week: I have no idea WHY but it seems that this mod no londer works in the single-player campain. I've narrowed it down to a possible problem with the modified Kyle skin/model, since replacing them with the 'plain' Kyle works fine. Fan-made single player levels (like The Ladder) seem to work ok, so it may just be a problem with the cutscenes. I'm working on it. 2- This MOD will NOT work correctly with saved games - the katana seems to be bound to the wrong bone. It works fine if you start up a map through the console, or start the game from the beginning.
  3. Version 1.0

    7,497 downloads

    Pair with my Prequel Music Replacement for BEST results! The Prequel Conversion mod will do exactly that: convert the Single Player campaign story and experience into that of the prequel Star Wars movies (Episodes I, II, and III). This includes replacing various characters to those in the movies. A list will be given below to reveal what is replaced: Characters: - Trade Federation Battledroids (with corresponding rank colors):Stormtroopers, Imperials, Snowtroopers - Super Battledroids: Imperials, Rocket Troopers, Stormtrooper Commander, Saboteur - Droidekas: Hazardtroopers, Assassin Droids - Maganaguards with Electrostaff: Cultists - Jango Fett: Boba Fett - Nute Gunray: Racto (the guy on Coruscant who's making illegal droids) - Wat Tambor: Rax (the fat Imperial who chases Jaden for sport) - Clone troopers (Mark II): Rebel, Wedge Weapons: - E-5 Blaster Rifle (Battledroid blaster): E-11 Blaster Rifle (Stormtrooper blaster) - KiSteer 1284 sniper rifle (Zam Wessel's rifle): Tenloss Projectile Sniper Rifle - DC-15A Repeating Blaster (Clone Assault Blaster): Imperial Repeater Vehicles: - Hailfire droid: AT-ST - Republic Gunship/ARC-170 Starfighter: X-Wing (Cinematic/Vehicle) - Jedi Starfighter (Mark II): Z-95 - Vulture Droid Starfighter: TIE Fighter - Trifighter/Soulless One (Grievous' Starfighter): TIE Bomber Effects: - Blaster pistol: from yellow to red - Repeater: from yellow and round to blue and normal looking - Turrets: yellow to red Voices: - Nute Gunray has a brand new voice, thanks to a friend who is an excellent voice actor. - Wat Tambor has Rax's voice but with effects to make it sound more like his. - Dialogue from Jaden is changed to say Jango in instead of Boba - Stormtrooper conversations are changed to droid conversations. I had to think, "What would droids talk about?" - Cultist conversations with each other and with Alora are now more "magnaguard" sounding. I did the best I could. - Rebel/Wedge dialogue is filtered to sound like it's from a Clone trooper helmet. - Dialogue that mentions the Empire or Stormtroopers has either been changed to say droids or just removed with context in tact Misc: - Levelshots updated to reflect various changes (mostly the vehicles) - All subtitles and menus edited to remove all mention of Imperial/Empire/Stormtroopers and to reflect dialogue changes - Menus and HUD changed to reflect new weapons. - The Super Battledroid uses it's own animations thanks to the MBII team. It also uses the old bryar slot that isn't used in JA. - All scripting issues were resolved all thanks to therfiles at JKHub. He was oh so very helpful. Comments: This is a quite large mod that I started quite a long time ago with the original release of my "Battledroid SP" mod. I took a long break from modding and returned to work on this mod. It is not quite finished, as it will become a slightly larger mod. This is only version 1. Version 2 might come before I merge this into something slightly bigger eventually. The majority of the content in this mod is not mine at all. I merely combined a lot of pre-existing material from other authors to make this. That made it easier and definitely better, as my work would not be anywhere near as good, but I still worked really hard on this in all other ways. FOR BEST RESULTS: Play with maximum dismemberment. An autoexec.cfg is included with the necessary settings for this. It's the only way to do it in JA SP. Bugs: - Most are unavoidable unfortunately, but aren't really major. - The Droidekas use the emplaced gun effects, so when using a turret, it will sound like the Droideka gun sounds. - The plot still doesn't make sense, due to the main characters like Luke and Kyle still being involved. Obviously this doesn't make sense canonically and historically. The next version will fix this. There is no interference with Multiplayer as far as I can tell. I don't play it, so let me know if there are any issues. Future version: I hope to continue this project even further, replacing the main characters as best as I can, complete with voices to match the characters. My plan is to replace Luke with Mace Windu, Kyle with Obi-Wan, and Alora with Grievous. I might replace Tavion with Dooku, but I'm not sure yet. Other details will be revealed and discussed on JKHub. Credits: - Prophet and Major Clod for the Battledroid model. It's so old, yet it's the best model of a battledroid. Good times! - Movie Battles II team - TK231 for his effects (Blue blaster, droideka, etc) - Duncan_10158 for the Droideka and Hailfire - and whoever was the author of the SBD and it's skeleton/animations - the E-5 blaster - - Pahricida for the DC-15A rifle - Manquesa for the Jedi Starfighter model - Majin Revan/Hatrus for the Droid Starfighter/Vulture droid - Inyri for the Trifighter model - Minilogoguy18 for the ARC-170 star fighter - Mars Marshall for the Gunship, Magnaguard, Jango Fett, Clone trooper, and Zam rifle models - Kurtis 'KMan' Smith/Psyk0Sith for the Wat Tambor model - Wytchking/Wector for the Nute Gunray model - therfiles for his butt-saving help with scripting fixes and being helpful with suggestions and testing - Everyone at JKHub that is being helpful with suggestions and help with my endless thread making in the assistance forum Installation: Windows: Put the pk3 in your base folder found in Program Files/Lucasarts/Star Wars Jedi Knight Jedi Academy/Gametdata/base/ Mac: Either in the app base folder (right click, show contents), or in user/library/containers/com.aspyr.jediacademy.appstore/data/library/application support/jedi academy/base The autoexec.cfg goes in the base folder as well.
  4. Version v0.1

    275 downloads

    New Player Skins : It's Vampire Reborn! Dark Reborn! Evil Reborn! Not Again Reborn! whatever you say 3 colors. plus 2 special skins for the special weapons all skins selectable as species. New Weapons : 3 unique claw weapons! All selectable from saber manu. For details check the "Weapon List". And you better read before you use Skin List You can chose vampire skins on the player making screen. Select "Vampire" as species. If the name or skins doesn't appear, just switch to other species and switch back again "HEAD" part will set player's "eye color". chose from "DARK", "RED", "BLUE". "TORSO" part has basically 3 color of body parts, "DARK", "RED", "BLUE". However there are also "DARK for claw" , "RED for claw" skins which you will see have no hands. O_O that's because they are designed to use the special vampire claw weapons, the claws shaped like hands. Read the "Weapon List" for details. You can also spawn those vampire NPCs and check how it works. * Only "BLUE" skin doesn't have the special "for claw" version since blue vampire use different type of claw. "LEGS" part has nothing to chose Weapon List Entry names and descriptions for the weapons: vampR * (right hand). This is a pair of claw which can be attached to the "DARK for claw" player skin. vampL * (left hand) all Left hand claws only appears as the 2nd(left hand) dual saber on the saber menu. claw5R * (right hand). A pair of claw designed for the "RED for claw" player skin. be sure you chose the skin. claw5L * (left hand) Be sure you attach left side claw to the left hand or you will look silly in the game. clawR * (right hand). This pair of claw is designed for Blue Vampire. and doesn't need special skins to use. clawL * (left hand) It basically attaches to the wrist so every character with arms and hands can wear it NPC List To spawn NPCs: In a single player game, hit "SHIFT" and "~" key to open up console, type in "helpusobi 1" and hit ENTER to activate cheats. Type "npc spawn kyle" and ENTER, that will spawn a Kyle. Change the name for any NPC. Hit "SHIFT" and "~" again to exit console. vamp1 * a dark Vampire vamp2 * a red Vampire vamp3 * a blue Vampire
  5. Version 3

    495 downloads

    TITLE : CT Elite Force v3 (skin & weapon) AUTHOR : Tobe FILENAME : BB_ct_elite3.pk3, BB_gun.pk3 FILESIZE : 15 MB DATE RELEASED : Aug/10/2014 NPC support : Yes Bot support : Yes Team support : Yes New Weapon Sound: Yes ***************************************************************************************************************************************** * Features in Version 3 * - New "CT_Pilot" Player Skins: 8 heads, 8 torsos. All selectable from the species menu. - New NPCs : ct_pilot, ct_pilot_blue, ct_pilot_red - New Bots : ct_Pilot, ct_Pilot_Blue, ct_Pilot_Red ***************************************************************************************************************************************** * Features in Version 2 * - 3 new player skins. - 5 new saber weapon. - total replacement for all gun models and sounds. ***************************************************************************************************************************************** * To Install * Unzip and place "BB_ct_elite3.pk3" and "BB_gun" into your Jedi Academy base folder: StarWars JediKnight Jedi Academy/GameData/base "BB_ct_elite3.pk3" contains the player skins and saber weapons. "BB_gun.pk3" is all the gun models and sounds. both pk3 and BB_gun are stand-alone file so you can only install one if you want. ***************************************************************************************************************************************** * Weapon List * ct_knife_F *Single handed army knife, "B" means back handed. ct_knife_B ct_gun *Single handed gun with silencer and laser. This is a saber type weapon not a gun type. ct_gun2 *A revolver gun. In version 2 the laser will point at where you attack. ct_smg *smg in version 2 is changed to single hand saber, and the laser will point at where the blade is. ct_shield *An arm sized shield. This is a wrist attached weapon and you can wear it at both arms. ct_shield2 *A large sized shield with bullet prove glass. This shield can be attached to both arms in version2. ----------------------------------------------------------------------------------------------------------------------------------------- version 2 : ct_shield3 *A full metal plate shield for red team. ct_shield4 *A shield charged with electro power. Try dual it. ct_repeater *the heavy repeater in saber form (staff type saber) ct_sniper *the sniper rifle in saber form (staff type saber) ct_concussion *the concussion in saber form (staff type saber) ***************************************************************************************************************************************** * NPC List * ct_green *A green soldier with army cammo suit. ct_blue *A blue suit. ct_red *A red, officer type of suit. (this NPC is set as enemy side) ct_commando *CT commando with no helmet and short sleeve shirt. ct_commando2 *Commando type 2 wears no shirt! muscle is his best armor.(this NPC is set as enemy side) ct_sniper *A green sniper with cammo suit. ct_sniper_blue *A blue sniper ct_shiper_red *A red sniper ----------------------------------------------------------------------------------------------------------------------------------------- Version 3 : ct_pilot ct_pilot_blue ct_pilot_red *team_enemy ***************************************************************************************************************************************** * To Uninstall * Remove "BB_ct_elite3.pk3" and "BB_gun" from your base folder. That's all. ***************************************************************************************************************************************** * Conflict * "BB_gun.pk3" is the gun model and sound replacement file, it will conflict with any other gun mods. so be sure to remove the other gun mods before installing "BB_gun.pk3". *****************************************************************************************************************************************
  6. 283 downloads

    Author: Darth Arth LADDER - Type map with several new options. 2 Maps. "Crash_landing" and "ladder_xmas" over 50 enemies in 18 waves. NEW Cutscenes many, many scripts snow effect new shaders and textures new Skybox with moving clouds some new NPC's without replacing the old characters new Game Menu with difficulty settings and snow customisable and free selectable Jedi-Helpers and many, many fun ! ------- STORY: ------- There is no really a story... Kyle has some Problems with imperial tie-fighters on his way. Crash landing. Kyle is on a unknown, rocky Planet where he founds a small Portal. After going in, he founds himself on a cold Christmas Planet...
  7. 739 downloads

    Author: Darth Arth LADDER - Type map with several new options. over 100 enemies in 25 waves. Cutscenes correct Mission-Objectives heavly scripted new NPC's without replacing the old ones new Game - Menu with difficulty settings STORY: Kyle visit Luke on Yavin 4. Luke says him, that he have heard about new Reborns-Army under Tavion's command. Luke have to check this Info, but he has no Time at the moment. So, he ask Kyle to fly to Jedi Valley und have a look around. Also on Yavin4 Kyle meets his old friend Mara Jade and they go together to Jedi Valley. Short Time after Kyle is flying away to Jedi Valley, Luke has become a new Information. The Reborns have a secret Laboratory and they can replicate all of the dark Jedis of the Past... Can Luke warn Kyle just in Time ?
  8. 256 downloads

    This is version two of my Tron Pack. It now has a much better set of skins using the jedi_hm and the jedi_hf models. It has seven colors, but no individual design. The tron disk also come in colors that are the same as the skins. The tron disk functions somewhat as a dagger, and I made the blade a little longer than the model, so you have less of a disadvantage. It only evens out (nearly, and against bots as far as I know) when you have two Disks against one saber. Readme Jedi Knight: Jedi Academy TITLE: Tron Pack Version Two AUTHOR: Zicmak FILENAME: tronpack_v2.pk3 FILESIZE: 16.5 MB DATE RELEASED: 26 September 2012 CREDITS: Me: Disk Model, Skins, the saber on sound Jonny2199 : Fixing the Glow shader for the tron disk, loop sound and adding the Saber-Off sound INSTALLATION INSTRUCTIONS: Unzip the file and place tronpack_v2 into your base folder. If you use japlus (I have not used any other holstering mods... so it might work, I have no idea, feel free to try) place trondisk(for holstering mods).pk3 into 1. Japlus (or any other holstering mod) 2. Base (if you don't care how it is held and just want to throw it) DESCRIPTION: This is a Tron pack that includes a Tron disk saber weapon, and two tron player customization menu (male and female). It includes 7 colors - Blue, Green, Red, Purple, Orange, Yellow and White. All the lines glow, and the Armour has a shine to it. Includes bots. BUGS: None that I know of COMMENTS: This definitely looks way better than my first one... If you use the trondisk(for holstering mods).pk3 the disk will float horizontally at the end of the models finger tips. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  9. 264 downloads

    Original Author: Phonock Description: It's October now,which means it's Halloween month.So i changed the startup screen,console and main menu looks to fits with this month theme(scary and fun). Also includes 3 zombies skins(Kyle,Jan and Galak) and 1 mummy(Luke). Credits: Special thanks to Buffy The Sith Slayer for her colorwise(choosing this theme color),music and of course screenshots. -------------------------- INSTALLATION INSTRUCTIONS: Unzip the contents and put Halloween_theme.pk3 file into your Jedi Academy\Gamedata\Base folder. UNINSTALL: Remove the Halloween_theme.pk3 file from Base folder. INSTALLATION INSTRUCTIONS for Install folder: First go to Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\Install.Then backup default install folder. After that put this new intstall folder and replace the default one. UNINSTALL: Replace the files with the backups INSTALLATION INSTRUCTIONS for console: Unzip the contents and copy only one of console.pk3 file which it wants to use.Then put pk3 file to Jedi Academy\Gamedata\Base folder.
  10. Version 1.1

    3,644 downloads

    The two backhand styles I made as a community request when The Force Unleashed I and II were popular. It's sp only. Use the command playermodel dbgalen. Because of the sabers included you'll have to turn the sabers off to switch styles. If you don't like that you'll need another backhand saber model. Feel free to use this in anyway you want.
  11. 542 downloads

    After seeing a couple of crusader type skins on JK3Files, and modelling a few model packs on my own, I decided to make a medieval-inspired weapons pack for Jedi Academy. I'm more into swords than lightsabers or guns, so it was right up my alley. This contains (at last count, which I think should be accurate) 13 weapons, 11 shields, and 4 player skins, all of which are accessibly through the single-player menus. It also contains Slice, Dice & Mince's blood mod (mostly unaltered). It was really that mod, the Melee Mod (http://jediknight2.f...Melee_Mod;20913) that inspired me to make this. FEATURES: 13 new weapons 11 shields 4 player skins Slice, Dice & Mince's awesome blood mod Full single-player skin/weapon support Different stance animations New menus New menu video Please bare in mind that all shields were designed to work only in dual saber mode, and many of the swords were designed with the same set-up in mind. Shields won't do much damage, and are set to only parry. Many of the swords are designed as one-handed swords, so if you use them alone one hand will float beneath the hilt. To use any of these as dual, use the following command with the saber names in section III: /saber saber1 saber2
  12. 157 downloads

    Author Zicmak The is the Tron disk you see in Tron Legacy and Tron Evolution. The lines themselves are white and don't glow on their own with black as the disks main colour . There is a better version Here https://jkhub.org/files/file/1325-%7B%3F%7D/
  13. JKHub

    Wampa Pack

    Version v1.1

    65 downloads

    AUTHOR: Darth Ayreon DESCRIPTION: This is a pack to create more different types of Wampas, to let this opponent suit your environment. I took the four elements to create this pack. Air, Water, Fire and Earth.
  14. 325 downloads

    Original Author: Covax Description: The final Evolution of the Dragon Remix MOD, combining the BEST Single-Player mod for Jedi Outcast. If interest is high enough I'll release the updated multiplayer game and weapons add-ons. Now I can get to work on some Jedi Academy mods... This is a 'total conversion' of the Single Player experience. There are no new maps, although it's a fun mod to use in conjuction with fan-made SP maps. - Vanguard and Anatares (aka Kyle and Jan) have sabers and force powers at begining. - Most of the skins, weapon models and effects have been changed in some way. - You'll see a bunch of cameos from Writer's Block Media and the original Blade Mod crew. - Red and Blue sword styles are now Desann's and Tavion's respectively - Sparks and smoke replaced by blood. Stumps are dark red rather than yellow. - Better acrobatics: Cartwheel and Butterfly Kick relaces the rolls. - Cooler pistol-firing animation (in my oppinon) - Jump: 'Force Jump' style and 'Force Getup'. - Dismemberment is now fully enabled. This also has the effect of making the swords very lethal. - Every one of the weapons leaves the cool glowing mark that the disruptor usually leaves. - Force Lightning replaced with a Fire effect. Instructions: Unpack in your /GameData/ folder. A DragonRemix folder should be created. Either use the attached .BAT file or activate under Options->Mods in the starup screen. Credits: [Weapons and Effects] Guns: 'Mach Pistol' by Magnetixxx 'Colt Pistol' - by Lord Hatrus, replaces Imperial Pistol 'AK-47' by Lord Hatrus, replaces Blaster Rifle 'SPAS-12 Shotgun' by Lord Hatrus and Master Cheif replaces G.A. Flechette Weapon 'SIG Sniper Rifle' by Master Cheif, replaces Disruptor Rifle 'M-16' by Master Cheif, replaces Imperial Repeater 'Bullets' and 'Arrows' based off of 'Shuriken Set 1.5' by Laghima 'Flamethrower Effects' (for Demp2) by Covax and David B Melle Weapons and Saber Energy Blades:: 'Bokken' based off 'Katana MOD v1.1' by Ages120, reskin by Covax 'Daywalker Sword' by Magnetixxx, shader by Leper Messiah 'Shadow Sword' by Sephiroth__VII, reskin by Covax 'Zatoichi' by Laghima 'Progressive Blade' by Covax 'Samurai 3000 Hilt' by Chrono 'Burning Saber' by Wendel Crow 'Samurai Lightsaber' by 66sith 'Valsabers' by Val(?) Sounds: Character sounds come with repective models Gun Sounds by Psycho Mantis and Magnetixxx 'Katana' by Ages120 'Buster Sword' by Nick D 'Tusken Raider' by Major Clod [Good Guys] Vanguard - Kyle Katarn - Original Skin by Graves, tweeked by Covax Anatares (v2) - Jan Ors - Original Model by Edward Peretti, reskin by Leper Messiah Covax - Luke Skywalker - Original Skin by Renix reskin by Covax Whistler - Jedi Trainer - Original Skin by Leper Messiah Blackwolf - Jedi - Original model by SithlordII and skin CyberX, tweeked by Covax Dax Strife - Jedi2 - Original Skin by Sanj, reskin by Covax DR Kyle (v2) - Morgan Katarn - Original by Mr.Sinister, reskin by Covax [New Republic] Shaft! - Lando Calrissian - Skin and model by by Mehab4 Nyles (v2) - Rebel - Original model by Infinity Blade, tweeked by Covax Allery - Rebel2 - Original model by Edward Peretti, reskin by Leper Messiah and Covax Born 2 ReSpawn - Bespin Cop - Original model by Major Clod, reskin by Leper Messiah Warrick (v2) - Bespin Cop2 - Original skin by Lee Wright, tweeked by Covax Lee Wright - Prisoner - Skin by Lee Wright Shadow Blight(v2)- Prisoner2 - Skin by Shadow Blight [imperials] The 4th Man - Admiral Galak Fayar - Skin by Covax RX-178 Suit - Galack Mech - Original Model by Gemini, reskin by Covax Mechs - Mark 1&2 Attack Droids - Original conversion by Chairwalker Rx-93 Mech - Probe Driods - Original Model by Ravenxg, skin tweek by Covax David Saul - Imperial Comander - Suit by Kingpin, head by Jimmy Iu Agent - Imperial - Original skin by Kingpin Black Ops - Strormtrooper and Storm Trooper Officer - Reskin by Covax Flame Trooper - Swamp Trooper and Rocket trooper - Original Skin by Leper Messiah Dante - Imperial Pilot - Original skin by Mike Cantwell Vampire Officer - Storm Trooper Officer (alt) and Storm Trooper Commander - Original Model by Madjai, reskin by Leper Messiah, tweaked by Covax [Dark Jedi] General Kingu - Lord Desann - Skin by Shadow Blight, tweeked by Covax Andraste Mordon - Tavion - Skin by Shadow Blight, tweeked by Covax Nergal - - Original Skin by Leper Messiah Male Sebetti - Shadowtrooper - Original Skin by Leper Messiah Female Sebetti - Shadowtrooper2 - Original Skin by Leper Messiah, tweekd by Shadow Blight Seth - Reborn Boss - Assembled by Covax UVX - Reborn Acrobat - Assembled by Covax Shadow Blight(v1)- Reborn Force User - Skin by Shadow Blight Lord Rive - Reborn Fencer - Original Skin by Jepman Bouncer - Reborn - Original Model by Madjai, reskin by Leper Messiah, tweaked by Covax [syndicate] Katalist - Reelo Baruk - Original Skin by Kazzz, tweeked by Covax Snowman - Rodian - Original Skin by Leper Messiah Merrk Dengar - Rodian2 - Original Skin by Kazzz Kazz - Weequay - Original Skin by Kazzz Rasat Vamp - Weequay2 - Original Skin by Magnetixxx, tweeked by Covax and Leper Messiah Stern - Trandoshan - Original Skin by Kazzz Rawg - Gran - Original Skin by Kazzz Zombie - Gran Boxer - Skin by Lee Wright Thresh - Chiss Bartender - Based on skins by Kelvis, tweeked by Covax Volenkov - Original Skin by Leper Messiah Spiders - Mine Monsters - Original model by Keto Misc Skins credits, for 'peices used': 'KISS Army Skinpack #1' 'Dragon Skins' by Paul Murrell 'Lord Katarn' by Jepman 'Black Kyle' by Mr.Sinister 'Grendel' by Blair Tarleton & Everette Hebert 'Darth Seth' by Darth Amote 'Darth Vania' by MiniBattleDroid 'Mara Jade' by Mystery Knight 'Sold Snake' by Evil Gonzo 'World War 2 Solider' by JEDI_salvation 'Shaft' by Mehab4 'Count Dooku' by Steve Atkinson (?) 'President Scroob' by Yar Cydoh 'Kyle to Jango Partial Armor' by Lightsaber6458 'Zehn' by ?? 'Xander' by ?? This MOD is a compilation of several other MODs, those being edited/altered versions of: 'Jedi Master Mod' by Osiris 'JediMoves Basic' by Master D-Ley Amas 'Han Shooting Animation' by tFighterPilot 'Ultimate Blood' by StrWrsXprt and Desann 'Hyper Weapons Mod' by WeedWhacker 'Weapon Alterations' by Joruus C B'oath the 2nd 'Flamethrower beta v.1' by Dark Reaper 'DS-Reticles2' by Dreamstation Bugs: 1 - Like other models modification this MOD will NOT work correctly with saved games - the weapons will be bound to the wrong bone. It works fine if you start up a map through the console, or start the game from the beginning. 2 - I have NO idea how this mod will effect other MODS. It works fine with other Single Player levels that have no conflicting skin/model changes. By default remove/rename the NPCs.cfg file in one of the mods and everything should work fine. 3 - There may be a problem in the Besbin Streets level. The 3rd Reborn encounter, by the landing platform, dosen't seem to work. You may have to NOLCIP your way though the door to continue.
  15. Version JK2

    142 downloads

    Original Author: Covax Description: The Multiplayer Upgrade to JKII: Dragon Remix Endgame Edition, based off of JediPLUS v3.3 and Saberists Mod. It includes mamy of the sword/meele weapon models released to the community, made as mod-compatible as possible. It can be used either stand-alone or in cunjunction with any JediMod-based game. There is bot support for the characters in Dragon Remix Endgame Edition so you get to be sliced and diced by the WB's finest. A few but not many have color/CTF support. The Evangelions, Gundams and the Black Widow charachters are 'big'. It includes 2 maps, 4 character models and... uhm... a lot of swords (I lost count). This pack also provides a few bug-fixes for Endgame Edition, mainly a few missing weapons skins and caps files, also some updated sounds for the explosives. [Files] JM2.pk3 This is the actual 'code'. Since there are better MP mods out there you can pretty much remove this at will. JRMaps.pk3 The Maps, including music. JRStuff.pk3 This has the weapons, character models and thier associated bot, sound and FX files. jk2104.cfg Sets the game like JKO v 1.04 tckmodel.cfg Provides the model and weapon heights, like for the Anime Robots. autoexec.cfg Just important, trust me. Jedi+ Faq.txt Original .txt on JediPlus and Saberisist Mod, provides info on game commands. description.txt Just a file to have the 'Dragon Remix' title in the Mod window in Setup. JMDR.txt Yer readin' it kid. Instructions: Extract all files in the GAMEDATA folder. The Jedi Knight II: Dragon Remix Endgame Edition file is needed to play. 'TCK-Sabers' HAVE to be set to OFF in Setup or they mess with the swords (the black-boxed effect). It's also reccomended to shut off 'Dynamic Glow'. [Maps] 'Ruined Church' by ScOrPiOn Music track is Freak on a Leash (NIN mix) by Korn 'Vampire Dojo' based on map by DEADLOCK, retextured by Shadow Blight 'Man Without Fear' by Rob Zombie and Drowning Pool [Common Commands] Type these into the console or bind them to other keys. /dualsaber - You get the dual 'energy' blades /dualblade - You get 2 weapons. The default left hand weapon is the Katana. /hilt <hiltname> - Changes the right (main) weapon. /hilt2 <hiltname> - Changes the left (second) weapon. Must have /dualblade to notice the effect. Credits: This MOD is a compilation of several other MODs, those being edited/altered versions of: Mods: 'JediPLUS v3.3' by BOFH, Darcious and Nitemare, based on original 'JediMod' by Dest 'Saberist Mod 1.2" by FireStorm Entertainment (DoF_BlackWolf, Marcus_1, Kelemvor, Tercero, Maddog) Weapon Models and Sounds: (Yes, we have no Katanas... we have no Katanas today...) 'Toru Katana', 'Kinu'e Katana', 'K'an Tai chi Sword', 'Shinobi Ninja-to', 'Zatoichi Sword', 'Shinai', 'Ji halberd', 'Naginata' and 'Kama' by Laghima 'Masamune', 'Ninja Sword', 'Caladbolg', and 'Axe' by Sephiroth__VII 'Strider's Sword' and 'Glamdring' by Sephiroth__VII and KOTORMRJay 'Thanatos Sword' based off of 'Ring Wraith Sword' by Sephiroth__VII and KOTORMRJay 'Quantum Sword' based off of 'Ranger Sword' by Sephiroth__VII and KOTORMRJay 'Bokken' and 'Silver Katana' based off of 'Katana' by Ages120 'Saruman's Staff' and 'Gandalf's Staff' by Madjai 'Universal Tool' based off of 'Chainsaw' by Madjai 'Bushido Katana' by Scarecrow and PlayingKarrd 'Gaffi Stick' by Major Clod 'Red Eagle' by Charmin Deluxe and BXpress 'Hadhafang' by Diablo666 'Mjolnir' by Koloth Jar 'Dark Sword of the Force' based off of 'Sword of the Force' by Spiderknight 'Jedi Knight 2 To Quake III Arena Weapons Mod' compiled by Chris Sharpe Light Saber Hilt Models: 'Dooku's Hilt' by MonkeyKungFu 'Exar Kun Hilt' by Sish_Sadeet 'Maglite' by Mr.Sinister Character Models and Skins: 'Neon Genesis Evangelion' by Shinobi 'Tiamat' based off 'Night Elf' model and skin by Flux 'Dante' by Graves and Freeman 'Diablo II Barbarian Version v2.0' by Kevin Coyle Bugs: 1 - This MOD was not tested to work on it's own. It WILL work in theory, but to gain the full experiance you will need the JKII: Dragon Remix Endgame Edition file. The Music Packs are not needed but are cool. 2 - I have NO idea how this mod will effect other MODS. By default anything that was compatable with JediPLUS should work with this MOD.
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