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  1. Version 1.0


    This is the original version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings. This version is original, it's night and the weather is rainy. There're several vehicles such as original ja swoop and the sith speeder by monsoontide. also used three models from Szico VII's modelpack. Music is Dan Gibson - abstracts in rain. I hope you enjoy. Check out 3 other versions of this map: http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/ http://jkhub.org/files/file/2279-the-city-crossroads-night-version/ http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/
  2. Version 1.0


    ///////////////////////////////////////////////////////// STAR WARS JEDI KNIGHT MODIFICATION ///////////////////////////////////////////////////////// Author: Oobah File Name and Version: JA FFA Bespin Release Date: 02/24/2015 Filesize: 3.37mbs Description with installation instructions: Drop it into your base folder Copyright/License: Raven Software/Lucasarts/Disney External Content Used / Credits: Raven Software ///////////////////////////////////////////////////////// THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. /////////////////////////////////////////////////////////
  3. 382 downloads

    Author: RJA File Name and Version: RJA Ultimate Map Pack (1.0) Release Date: 2015. Filesize: 189mo Description: This is my last map pack I forget to release. I hope you'll find it funny. There are 8 maps. - Lava Sanctuary Final: My final version of the Lava Sanctuary I made, inspired by Rayman 2. It has three parts, the outside, night and dark blue, the secret side, made of green rocks and strange pipes, and the inside, red and full of lava an fire ! - Third Deathstar Reactor: Here is my 3rd version of this map, the final one I think in a Tron style. With some big secrets areas. - Home: Home of one of my personnal characters, with a big cold chamber. - Carota: A map from the game Tonic Trouble (1999) recreated by me. You really need to visit it. - 2046 City: A city I created, from my imagination with a mysterious big green crystal room... - Kyle's Home Day: Kyle Katarn's Home at Day. - Kyle's Home Night: Kyle Katarn's Home at Night. - Horcrux's Cavern: After reading Harry Potter and the Half-Blood Prince, I imagined this map. Taken from my imagination and not from the movie ! TO INSTALL: Place the .pk3 file in your game directory, "LucasArts/Star Wars Jedi Knight Jedi Academy/gamedata/base/" folder BONUS: The Teaser of Epic Challenge Mod II for Single Player... which is coming soon !
  4. Version v2


    Here is version 2 of my Simpson's Springfield Maps. Only 8 years in the making! With a new layout, a scavenger hunt, gags from the show, and lots of indoor areas to explore. Any Simpsons fan will love this map!
  5. Version 2.0 Final


    Original Author: Griffenclaw Uploader's Comments: I want to start by saying the obvious: THIS IS NOT MY MAP. Now, for all those who remember the amazing JediCouncilGCX from back in 2004, this is it. This is not the 2010 version, or whatever "updated" versions there are of it out there. This is the original, untouched. I found it while digging through some old JK files I had stored away and noticed that there seems to be nowhere to get this map anymore. I was friends with Griffenclaw, and I think Griff would be sad to see the "updated" versions tbh, because they don't fix any of the things he actually wanted to fix (like the spawn points being so spaced out, and the low quality of the animated skybox). Therefore, I've decided to send a copy of this to JKHub, because someone needs to keep this piece of history alive for all us old farts! Uploaded by Original author may contact the staff here if they wish this file to be removed.
  6. 1,422 downloads

    On this occasion he created a map where experimental mechanisms rpg includes the map in si.The map set in this part of tattoine where we can find a small town with bars, houses (closed) and a sort of coliseum where you can NPC kill. find caves, luke's house, the boat jawa and other surprises. The part that I like most of the map is lame when a vessel and directs you to reach for the sky has the galaxy where you will find space EXAS 2 seasons with the base of Bespin jk2. This part of the map where the Bespin can play CBC. I hope they understand the mechanism that I have with the symbols -1 -10 -100 used to transfer points (on this occasion called him credits) for a player to jugador.the player pressing the button that sends the credits to the player who is waiting on the tarmac in front. Weapons and vehicles are showing up for sale cost when approaching. We recommend the presence of an admin in each game rpg to monitor that nobody spends more points which have ... unless someone can be programmed to record a mod points. I hope you enjoy it and above all understand the main idea of the map:).
  7. Version 3.0


    Just the final version with all it's little fixes and what not. Ambience sound is added into the map, and unlike other copies this one doesn't have bugs. Map name in game is jedi_council_gcx This map is literally like a paint job over the original. I had absolutely no hand in the making of or creating of the original GCX map, nore was I ever apart of or in {O}.
  8. Version 2.1


    Install the pk3 file in C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base folder. If you installed the game in anther location, the file still needs to go in the "base" folder. --------------------------------------------------------------------------------------------------------------------- To those who want to play the map in single player mode do the following. 1. Install the map as told above. 2. when in-game, bring down the console and type "devmap impbunker" or "map impbunker" with out the quotes. ----------------------------------------------------------------------------------------------------------------------- Facts: Map type: ffa team_ffa duel Map bsp name: impbunker.bsp long name: imperial bunker ----------------------------------------------------------------------------------------------------------------------- History. ((60-30-2008)) Hi I"m Dan. I'm the maker of this map I fist started making this map long ago when i was not making maps with gtkradient. This map is a third version of my imperial bunker maps. this map includes a new dual area several effects and a few nps that spawn in various of placed. This map is a smaller map that dose not take away from frame rate. there are no bugs that i am know of. Later on i recovered this map from the forgotten de of my hard dive and modified it over the course of 6 to 9 months as a side project. School was in session at the time so it took a while. In the end i have this map (which is far from done). Now the map include ideas form Star Trek elite force 2. Such as the hydraulic doors. There are many things i have to learn about the world of game mapping but for now this is the cutting edge of my ability. ------------------------------------------------------------------------------------------------------------------------ To come: also look for my next map due in about 5 moths. When finished it will be similar to the naboohills map and the famous racing maps out there. Of course they will be different enough to be mine 100%. ------------------------------------------------------------------------------------------------------------------------- Credits: I Used part of Doomgiver JK2 Singleplayer level in this map from the map pack source release. ------------------------------------------------------------------------------------------------------------------------- If there is an error with my map send a message to razgiz@gmail.com ALSO SEE MY WEBSITE www.dhomolerdog.net ((8-2-2013)) Map made by Dan Pecoraro Thank you to all mappers who have good ideas in which I've incorporated into my maps.
  9. Version 1.0


    The original FFA3 map, Tatooine Streets, didn't really feel like a Star Wars location to me. It's layout was popular, and certainly as the only bright FFA map it was a nice change of tone from the dismal Vjun Sentinal, Taspir, Korriban, and Rift maps, but I felt it really needed a visual makeover. I kept most of the layout intact with the exception of the room which overlooked the landing zone, which contained the disruptor rifle. I left that room out and instead opened the huge door in the hangar. I also removed the annoying X-wing which just got in everyone's way. ;D The map originally featured in JKG: Versus as the second official new map. It has since been expanded into an entire city map, forming just a small part of a large and expansive layout which you can experience fully in JKG. Credits: Krattle - Elements of Chalmun's Cantina used with permission Kaldor - Assistance with competitive play optomizations JKG Team - Beta testing and companionship
  10. Version Final


    - "For a long time (ago), the Cjs were the largest spanish clan on JK2 1.03, today I publish the maps we used on our best days." [ The list of maps and their respective authors ] [ Videos ] [spoiler] Various maps show http://www.youtube.com/watch?v=YQ9zT6dpF3Y This is in the Cjs Council V2 http://www.youtube.com/watch?v=8EHNe9fC7hc At Bespin Dual map http://www.youtube.com/watch?v=boqYgPdYJlY A video of "cjsbarrio" http://www.youtube.com/watch?v=BKLZjxLZgu0 [ TIPs ] Watch this map, "cjsestadio.pk3", is an exclusive Cjs' prerelease version of Stadium. This map, "cjs_dust.pk3", is an exclusive Cjs' prerelease version of JK3 Dust. And this map, "cjs_war_tierra.pk3", is an exclusive Cjs' prerelease version of Medieval War. [ BUGs] - Some model's textures and wall shaders are missing. - cjs_bespinv2 is missing.
  11. 1,039 downloads

    Originally started by LivingDeadJedi but finished by Several Sided Sid with the help of Sith-J-Cull. Mos Eisley Spaceport by night. You will never find a more wretched hive of scum and villainy. You might, however, find Sssid's can of coke! Have fun! Brush Count : 10,679 Entity Count : 504 Software used : GtkRadiant v 1.4 Known Bugs : none Build Time : 12 parsecs NOTE This map began life with LivingDeadJedi but was stolen by Bothan spies working for the Rebel Alliance. It somehow found its way into the hands of Several Sided Sid, by way of bribery and terrible deception. Though the map sports Sith-J-Cull's Millennium Falcon, unfortunately the ship has been impounded by Imperials so you can't get in! Even if you try... and believe us, we have. AND OH - IF YOU LIKE SEARCHING FOR SSSID'S CAN OF COKE - IT IS IN HERE TOO! SSSID RECOMMENDS ON THIS OCCASION SEARCHING WITH YOUR SABRE IGNITED, AS IT GETS RATHER DARK POKING AROUND AT NIGHT AND HE WOULD HATE YOU TO WALK RIGHT PAST IT. HEH. SSSID, AS USUAL, WELCOMES SCREENSHOTS EMAILED TO HIM BY ANYONE WHO STUMBLES OVER THE CAN !!! BUT IF YOU HURT YOURSELF - SSSID ACCEPTS NO RESPONSIBILITY WHATSOEVER !!! Put the .pk3 file in your base directory. Presuming you've followed the default installation trajectory, it'll end up as this: c:\program files\lucasarts\star wars jedi knight jedi academy\gamedata\base\mos_eisley_trap_v1.pk3
  12. 138 downloads

    Author: Worr Sonn Submitted by: Barricade24 Outdoor map made for all role playing purposes.. Bar, gun store, police station, jabba's palace, ZX (Shuzu Area), Outcast HQ, Sewer System, Capital, and Worr Sonn's Hutt
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