Jump to content

katanamaru

Members
  • Posts

    615
  • Joined

  • Last visited

Posts posted by katanamaru

  1. While some of these do look cool they won't play well in JA. The reason is, in vanilla, in order for the saber to defend it has to be in the way of the attack. When the saber is behind or away from the front of the character the defense check doesn't occur. 

    I learned this while making the backhand stances. I noticed that I was getting shot or cut a lot if I wasn't swinging my saber. That's why I had to add in a manual block animation to replace the leaning animations. 

    Lancelot and Droidy365 like this
  2. I'm back... kind of. The recent youtube video of JK:Enhanced was awesome. 

     

    However I'm super rusty and I'd have to hope my old laptop still works. The hard drive I backed everything up to died a few years ago. 

    I do have my notes written down so I could potentially get Dragon up and running again. I'll see what I can find. 

    @davidortillaDo you want the dragon data save or it finished and ready for game? And for which stance? 

  3. So far no luck. I can make both blades sabers or both sword blades. I'm going to get some old notes off my old laptop to see if that helps me. 

    I did some digging while pondering the issues and couldn't find any saber mods that had one steel blade and one energy blade. So it's not looking to good. 

  4. Yeah there is definitely a code issue. When I replaced the blue styles lunge with a stab animation the character would move forward even though I didn't animate it to. The default lunge moves the character forward so that was applied to my new animation. 

  5. Not normally. The staff codes only let it have the one blade style and the dual blade style. 

    You have two options though:

    1: make multiple .sab files for the staff to have a fast/staff and strong/staff version too.

    2: make a single saber out of the staff saber and then use the three styles with that.

    Then you just bind keys to the sabers you want to use. have this with f9-f11. A Darth Maul staff set as a medium/staff, a staff made into a single saber, and another set up with it split into two sabers. 

  6. It requires taking some menu files but I don't remember which ones. I have all my favorite sabers bound to keys so I don't use the sp menu anymore. 

     

    Pretty sure there's a mod that does this. Well adds both staff and duals that is. 

×
×
  • Create New...