-
Posts
17 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Posts posted by Tamlin
-
-
On 4/1/2020 at 4:29 PM, BlindDaThief said:
Look up Hoth Starkiller for Jedi academy on Google and it's on one of the sites. I got mine from somewhere. Moddb maybe
I got it but it's rly messy to much to fix
-
On 3/29/2020 at 8:15 AM, Jeff said:
You realize the model has already been done it's just a skin that would work with the JA port.
Can you send me that model then ? doesn't matter what texture is on
-
On 1/3/2020 at 2:56 PM, z3filus said:
I'm just wondering why the answer to this problem has to be kept private?
Apparently my modview is also now over bright, help please.
It doesn't need to be. I just send Dropbox link prv it was easiest for me, I wasn't sure if I can post it here. But now we've got link
-
On 12/29/2019 at 5:28 PM, Hashira said:
Got the same problem, could you help me figure it out too?
check prv
-
U can g2animent npc that holds saber in multiplayer but saber is not on and they just standing still.
-
Thx for answer. I'm sadly must say it wasn't very helpful because that command g2animent can spawn Luke or a Jedi or Desann and they cant use sabers as well. I need to w8 for some1 who know that mod/command I'm talking about. I'll try contact some1 who was working on it if it possible
-
7 hours ago, Asgarath83 said:
Ehm, i guess i have not understood the question O.O
1 what you mean for g2animent
2 a lightsaber that not only hold an hilt? what?
3 what is phatmod?
please explain better and provide all full details explanation of your trouble.
Ok
First thing first. It's "Jedi Knight: outcast 2" I'm talking about.ad 1. In academy mod ( https://mrwonko.de/jk3files/Jedi Outcast/Mods/Multiplayer/26155/ ) there is command that allow you to spawn NPC on a server (you need devmapall) /g2animent to spawn a NPC (description in readme file in mode pack).
ad 2. "npc that would be able to use lightsaber not only hold a hilt" by that I mean that you can spawn NPC with lightsaber but the NPC is just hold the hilt and do nothing (when you give him a weapon he can walk/run, shoot)
ad 3. PhatMOD (1.0) ( https://mrwonko.de/jk3files/Jedi Outcast/Mods/Multiplayer/5220/ ) that mod allow you to scale models (for example Yoda can be small and few others nice feature.
And now I was wondering if it's possible to spawn an NPC (using g2animent command) that would be able to fight with lightsaber? On Academy and PhatMOD ?
-
I guess it can't be done then...
-
Is it possible to g2animent npc that would be able to use lightsaber not only hold a hilt? And if so would it be hard to make it works on phatmod ?
-
On 11/22/2019 at 9:33 PM, Binol said:
I have the same question ;') AshuraDX answer disappeard.
I've send u prv message
-
they are missing just to many textures in JO to play on them ;/
-
They're for JKA! Some maps can be used in JK2 (I think), even if they weren't made for it, but I don't know about those. They're called Trial II and Trial III, located at the bottom of this page: https://shadoworder.com/downloads/
nice maps but most of textures are not shown in jk2
-
Hi there nice job you've made. Is there any download link to rifl and ilum map? And are they for jka or jk2?
Artemis likes this -
thx
-
Hi any idea why in modview the textures are so bright? And how to make them look normal
Smoo likes this -
This should fix the arm:
- Select the arm
- go into edit mode
- select Shading/UVs (left side menu)
- Click on Flip Direction
thx now only shader problem left
-
models/players/tamlin2/mouth_eyes{{map models/players/tamlin2/mouth_eyesrgbGen lightingDiffuse}{map models/players/tamlin2/mouth_eyesblendFunc GL_DST_COLOR GL_SRC_COLORtcGen environment}{map models/players/tamlin2/mouth_eyes_glowblendFunc GL_ONE GL_ONEglow}}models/players/tamlin2/tabs{cull disable{map models/players/tamlin2/tabsblendFunc GL_ONE GL_ZEROrgbGen lightingDiffuse}{map models/players/tamlin2/tabs_specblendFunc GL_SRC_ALPHA GL_ONEdetailalphaGen lightingSpecular}}models/players/tamlin2/torso{{map models/players/tamlin2/torsorgbGen lightingDiffuse}{map models/players/tamlin2/default_reflectblendFunc GL_ONE GL_ONErgbGen lightingDiffusetcGen environment}{map models/players/tamlin2/torsoblendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHArgbGen lightingDiffuse}}
-
Picture's not working.
fixed
-
Hi, I'm trying to frankenstein a little bit sith_stalker model but iI've got few issue firstly I'm rly beginner in blender but I've manage to mirror left arm to right side and it's working properly problem starts ingame with uv texture on that mirrored arm (both left and right arm/hand are using the same texture) its looks like the texture on right arm covers the arm from inside not outside (see the picture). The seckond problem is that i cant get the same looking shaders on that model like on sith_stalker model. Any idea why ?
-
HI i was wandering if someone could help me with that
Is there a way/chance to port model of grommash from Warcraft Mod (jka) to jk2(multiplayer)?
The path of the Apprentice
in WIPs, Teasers & Releases
Posted
Nicely done