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P4zL22

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Posts posted by P4zL22

  1. A few models can use weapons like the blaster or repeater and hit/hurt me as usual. With the sabers they move and are able to fight as usual, but the sabers don't clash with mine, their sabers don't have any affects, they can't hurt me.


     


    The NPC's are running around me and try to hit me with their saber but nothing happens - no clash-effects, no damage to me.


     


    Any ideas what could cause that trouble?


     


    greetings,


  2. I found out that, if I use the model.glm file of a functioning playermodel the problem does not occur - the npc is aiming right then, but of course if you do that you have a problem with the skin of the playermodel now.

     

    I just want to say maybe it is something in that model.glm file that causes this trouble. Could that be possible? Any ideas?

  3. An interesting fact is, that this problem just occurs with some of the models.

    Some just work fine, while others aim somewhere else.

     

    There are no differencies in the npc files of a functioning and a non-functioning NPC.

    I think it has something to do with the model-files themselves.

  4. iXLLgwF.jpg

     

    dLkGmiI.jpg

     

    Thank you :-) So, this is how it looks in the game.

    and here my npc files for those models:

     

    1. The imperial technician (grey guy in the middle)

     

    imptech
    {
    fullName "imptech"
    playerModel imp_techM
    weapon WP_BLASTER_PISTOL
    rank ensign
    aim 4
    intelligence 5
    reactions 4
    playerTeam TEAM_ENEMY
    enemyTeam TEAM_PLAYER
    class CLASS_IMPWORKER
    health 50
    yawSpeed 120
    walkSpeed 55
    runSpeed 200
    snd io1
    sndcombat io1
    sndextra io1
    sndjedi io1
    }
     
    2. The imperial gunner (black-dressed guy on the left)
     
    impgunner
    {
    playerModel gunner
    height 48
    headPitchRangeDown 30
    weapon WP_BLASTER
    rank crewman
    aggression 4
    aim 4
    playerTeam TEAM_ENEMY
    enemyTeam TEAM_PLAYER
    snd worker2
    sndcombat worker2
    sndextra worker2
    }
     
     
    3. Vizam (guy on the right side)
     
    vizam
    {
    fullName "vizam"
    playerModel Vizam
    weapon WP_BOWCASTER
    rank ltjg
    aggression 4
    aim 4
    evasion 4
    move 4
    reactions 4
    playerTeam TEAM_ENEMY
    enemyTeam TEAM_PLAYER
    class CLASS_WEEQUAY
    health 90
    yawSpeed 140
    walkSpeed 55
    runSpeed 200
    snd weequay
    sndcombat weequay
    sndextra weequay
    sndjedi weequay
    }
     
     
     
    It's not a problem with a mod. I tried doing them on another pc with a new installation and I got exactly the same problem.
  5. Lately most of the NPC's I'm doing by the NPC-Tool don't hit me any longer with their shots. They are shooting above my head. It seems the NPC's are thinking my playermodel would be much taller. Anyone ever had that problem? Does someone know how to fix that?

    I don't know how to post a screenshot here, could someone explain it to me? I think if someone can see what my problem is, it will get clearer. 

     

    I didn't know how to get a screenshot in here, so i uploaded it. Here is the Link:

    https://jkhub.org/files/file/3503-screenshot-npcs-aiming-too-high/

     

    Maybe someone can help me now

     

    Yours sincerely,

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