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File Comments posted by JC Denton of UNATCO
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I think it's mostly good but the rock textures, I feel, don't fit the original feel and look of the original ones.
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I really hate to ask, but because I am so impressed by this, will there ever be a version for Jedi Academy?
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It is way too big
elanimator likes this -
4 hours ago, Maiao said:
Hi, JC. I was wondering if there is any mod where the severed limbs never disappear. Does that exist? I just found a mod that doesn't let the bodies disappear, since the severed limbs disappear after a few seconds
That seems to be tied with the game code, or specifically, how Ghoul2 works. I don't think there's a way to change that currently.
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15 hours ago, MusicForThePiano said:
Looks good. I like how it looks more burnt and gooey as you go through the versions lol. Was trying to do something like this myself years ago, but wanted to set it up so that when someone gets dismembered via wampa or rancor there is blood, when hit with bullets there is blood, but everything saber-related was burnt caps. Any idea how to do that?
Not really sure, but I know Movie Battles does something like that. Example: For there's a "projectile rifle" that causes bloody bullet hole wounds and I think maybe bloody caps too because it also severs limbs. I would probably ask the Movie Battles team about that.
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5 hours ago, zahar said:
Wouldn't it too easy for tier 3?
I would have to say "no". This would be just the right difficulty for tier 3, at least fighting the Sith enemies. Every other part of the level would be easy on any difficulty on any tier. You just have to use the speeder boost and you're basically fine until you have to fight the reborn.
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9 hours ago, MusicForThePiano said:
So what did you change in the npc files? Stats? Or did you do some deep-editing in the SP campaign? Interesting mod
I did not change anything in the npc files. I changed weapons.dat. I doubled all the weapon damage that I could. Excluded weapons are the lightsaber and some npc exclusive weapons here and there like the Tusken rifle and staff, and some Jawa weapon that is 100% unused. It doesn't even have a model.
bigphil2695 likes this -
The Tatooine level is WAY too difficult for a Tier 2 level. It should be added to T3.
Also, I'd gladly voice the Rebel who does the intros for these levels. I am experienced in voice acting. Add me on Discord, JoJo#2142, or message me here on JKHub.
GamerRedNeck likes this -
Mine didn't come with rdsp-rendsaurus_x86.dll. What do I do?
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Very good mod, but I feel like there needs to be Kel'dor, Zabrak, Rodian, and Twi'lek White Mages, too.
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Good mod, it's just that it's not realistic with a Lightsaber or Blaster, would be realistic with Tusken Raider's weapons, they use bullets and... things.
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As much as I like the mod, I can't play Single Player with it.
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Good mod
Zyk likes this -
I like it a lot!
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Most of the gun textures don't show up. These textures are pistols, shotguns, rocket launchers... anything else that's not an E-11 Blaster or DL-44 Blaster.
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Nice mod.
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Copies the film and puts it into this game. Very good idea! Gameplay is great, graphics are good, and story is exactly the film's story! 9.2/10: Best Mod of the Year
Character HD Textures Pack
in Cosmetic Mods
Posted
The problem here is that it's AI upscaled, so allot of detail is lost because it's being done by what the AI sees and not what SOMEONE sees, therefore some grit and dirt on female Jaden's boots and the poors on Rosh's face are less detailed/less apparent now. It's okay to use AI, but next time try modifying the textures to keep that original look. So much is lost with only using AI, and that can be seen with the Scarface AI upscale mod and the HL2 AI upscale mod.