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File Comments posted by Futuza
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Swole Quigon
Cornelius CornJulio likes this -
Would be great to see an improvement to this mod, so that it supports dynamic allocation of new entities, so it'll support as many mines as you have RAM for. I'm not sure 250 mines is enough for a mod that claims to have "no limits"
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Doesn't look much like Jan (but I don't think that was your intention). This game needs new hairstyles so this looks nice. Its a welcome additional skin, but I wouldn't use it to replace Jan. Making this a separate model as someone new would probably be better.
GamerRedNeck likes this -
I'm glad to see that texture came in handy!
SephFF likes this -
On 10/27/2021 at 5:54 PM, Targos said:
I can't seem to get OpenJK to work on my PC.
It's downloaded and the files are Unzipped into a folder within "JediAcademy\GameData\", but OpenJK gives a crash report when double-clicked and nothing appears in the Mods menu in base JKA.
No other Mods are currently downloaded, and I've had "Movie Battles II" work perfectly fine before. Am I missing a part of the process?
If you followed my video tutorial, the instructions are slightly different than what was originally listed here - you may want to give that a try. However, your comment is pretty old, did manage to get it fixed after all these months?
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These are pretty sweet, will probably put them in JKG sometime. Thanks for making them!
Mandalorian likes this -
Would be interesting to see an Imperial News Outlet reskin of this, from the Galactic Empire's propaganda office.
GamerRedNeck and DarthValeria like this -
Oh nice, you got an actual voice actor for it? Sweet.
Droidy365 likes this -
Kinda wondering if an unofficial patch/mod for JKA would be a good idea, I feel like there's enough small little things like this to probably justify making one at some point that just throws it all together for newbies. A lot of projects like that end up dying though so I'm not sure its worth the effort.
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I've never noticed this before, this looks super cool. Commenting so I remember to try it.
Smoo likes this -
9 hours ago, Circa said:
I am sad this is rated so low.Â
Some people just don't appreciate comedy. Maybe it'll get some more love it if I update it so that Rosh has no original lines left, but I gotta finish the next version of JKG first.
Smoo likes this -
I really really want to put this in JKG and make it some sort of awful npc boss, but need to do so much more AI code
Â
It's really great though Chalk!
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No none helmet version? This is the way.
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Somehow I missed this one, that's a damn good looking model.
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This is so great! Love that you referenced Bushes of Love, Ramikad.
Ramikad likes this -
This is actually super great for a beginning mapper Noodle! Great work!
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If you'd like to play on Windows XP (for some crazy reason), follow the directions on this post: https://jkhub.org/topic/8508-windows-xp-support-thread/?p=122630
GamerRedNeck, Vosk, yeyo JK and 1 other like this -
Wish you could use these in SP. They're absolutely beautiful.
Most of them (all except Coruscant) have JKA versions available. And should work there.
TheWhitePhoenix likes this -
Does this have Exar Kunn references?
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Yes, I love this! 5 STARS! Now make Pakscape for Mac!Â
Any normal zip compression program should work, have you tried Keka (based on 7zip)?
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@Xycaleth where is the source code for this? Bundled up with openjk?
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So I noticed that this version is somewhat out of date with the current builds on the github, would anyone be interested in releasing the next version? eg: 1.6.5?
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Woah the geometry on this looks crazy, definitely going to have to check this out.
Smoo likes this -
One of my favorite classic maps. Helped me learn about making rainbows in gtkradiant too.
OpenJediProject Source Code (2013)
in Server-Side
Posted
I always thought this project was really cool, definitely inspired some JKG stuff as well.