GenericUsername29
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File Comments posted by GenericUsername29
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Looks like a cool mod, but I can't seem to get the menu working. I activated cheats and binded "uimenu emotemenu" to a key like you said, and instead of the menu popping up, I got a message saying that the menu couldn't be found.
WARNING: Menus_ActivateByName: Unable to find menu 'emotemenu'
Anyway idea what I'm doing wrong?
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Okay, this pack is pretty cool. I'm really happy to see Grand Moff Tarkin here, and Krennic looks nice as well. Nice work!
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great job!
all we need now is a new pistol stance
Thanks! Have you ever looked at the Clone Wars Stances and Effects? There's a new pistol stance there that looks good.
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oh yeah, unoriginal when every stormtrooper and (other) rebel character shoots red bolts
on topic though, it's actually a great reskin!
I think he means that the green bolts aren't like the original films. Though some color variance in the bolts would be nice, which is why the green never bothered me too much, in all honesty. It was more the silver coloring of the gun that bothered me...
the_raven likes this -
Much better. Thanks! Btw I totally agree with the bolts being green is weird and unoriginal, have you got a good bolt replacement link you'd recommend?
I'd suggest Ultimate Weapons personally, it does come with quite a lot of other stuff (Which is good to have as well, really.) but it has the best looking red bolt effect. And...Actually that might be all there is. Did I say there are a few mods with red bolts? (Whoops)
From what I can tell, there's no red bolt mod on its own, at least on here, but Ultimate Weapons definitely has it within that pack. There might be another pack somewhere with it, though I wouldn't know of them.
BenSolo likes this -
Oh, I didn't notice Battlefront was adding guns from the Jedi Knight series in the Death Star DLC. This, and the Bryar Pistol too, apparently.
Wait.
Bryar pistol..? KYLE?!? (Anyway)
This gun certainly does look nicer without all the yellow/orange-ish coloring along with the black, so good work there. It might be a simple reskin, but I think it does improve on the gun's appearance.
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pretty cool reskin! but for the love of cheese, why does nobody ever do something about the armpits? D:
I actually meant to, I tried to copy the texture of his overshirt, and copy it over the armpits. Looking at the screenshots though, that may not have worked entirely.
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I'd like to have the reborn with Black Capes, à-la-Sith.
A cape would be pretty nice, though I'm not much of a modeler. If I were though...Capes for everyone...
Um, they look good, but i'm not entirely sure what's changed.
ALRIGHT HERE GOES
Actually, it's more or less a recolor. The original Reborns were pretty bright, and plenty of color.
And the reskin has darker colors, removing most of the red, but keeping some on there so it's not too boring.
Add some spec on the armor to make it look shiny and yellow eyes for some reason and bam, there's the Reborn. I hope that'll explain it for you pretty nicely.
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This is perfect timing for me. I was editing the cultists NPC files and I thought it would be cool to have some new skins for them that weren't clan based. I couldn't find a good skinpack, but this came out in the nick of time. Thank you, it's great.
Slight request: do you think you could update this skin pack by adding in a black and dark purple variant? Same color pattern as before. I want to use this as the exclusive skin for the cultist_grip npc. I use the green ones for gun-users.
Sure!
I might add a few extra colors aside from purple as well, if I find anything that looks good.
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Well, I like it! If only the flap shader worked
I'm not entirely sure what the flap shader is, but that might be my graphics settings. I don't have it turned up all the way, I have Color Depth at 16-bit rather than 32-bit. Maybe I should start turning them up to maximum for the screenshots.
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It need a blackhole rifle! it shoot singularity and sucks the player! D:
i think is possible to make a weapon like that with coding.
That is absolutely amazing.
Unfortunately, I'm not the best with weapon coding, especially when there isn't a weapon in the base game along those lines. I could look though.
Animations Menu for SP 1.1 (Beta)
in Single Player
Posted
I just tried it with a clean base folder, and that didn't work either. I'm using base JA SP.
(I'm also using Steam, if that means anything.)