Jump to content

Linken

Members
  • Posts

    838
  • Joined

  • Last visited

File Comments posted by Linken

  1. I haven't play this map, so I don't know how it works, if the dice are just shown on screen as a target_print or a few map object cubes. I have no idea.

    However with the dice, I may have an idea for you. This might also help you with the chance cards and the like.

    When the dice are told to roll, you can call a script with a number of if/else statements, leaving each dice to random chance, but ultimately a set value once you've gone through all possible dice values (I'm guessing you're doing 6-sided dice.)

    Here's a screenshot of an example script I drew up that may give you an idea. Notice that if the first if statement fails, the else is called which contains another if/else, and so on and so forth.

    spacer.png

    OCD2, GamerRedNeck and bigphil2695 like this

    Spoder

       208    10

    Downloaded, tried out, here's my experience in a nutshell:

     

    "I want to make a horror game in JKA!"

     

    *Spawns Spoder*

     

    "Psssh, not scary"

     

    *Noclips around the map, spawning many spoders*

     

    *Unnoclips somewhere, walks around a bit*

     

    *Spoder leaps at me, I scream like a lil bitch*

     

    10/10, would become arachnophobic again

    the_raven, Cerez, Morabis and 3 others like this
×
×
  • Create New...