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Teddy273

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  1. Hi everyone. So I'm currently trying to get into modding, specifically KoTOR. What I aim to do is porting some specific models that were created for the JK series (with permissions of course). For now, I'm still trying to get the basics of Blender. I've loaded in Toshi's ROTJ Luke model using the GLM importing add-in. It seems to have worked for the most part as I'm not getting any textures to show up for all the "accessories" like the tunic, the poncho or even the hair, as you can see below: As I understand, JK models use a lot of tiny "bits" for in game dismemberment that are unnecessary when the model is being ported to other games. So after cleaning up the stuff that I don't need, here is what it looks like: Can anyone please explain what I am doing wrong? I reckon that I am a complete amateur so it is probable that I've missed something quite obvious.
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