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File Comments posted by ZeroRaven
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what do you suggest? contacting the developers of Kotor and ask for their permission to use these models ?
There has been many a good project denied because of admittedly ported models and textures.
A Dark Trooper model mod (ported from BF2 and DENIED in the forums), is just one example.
Its not like submitting another authors work when efforts to contact them for permission fail, its a blatant disregard of the copyright laws. Same reason we can't port models from JK2/JK3 and stuff into the old DF2:JK.
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Looks really awesome, and while i hate to knit-pick, but doesn't admittedly ported textures and models violate the Hubs policy?
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That was my intention, the darkness I mean.
Disorienting in some areas, only the haunting red glow to guide you. Glad you approve. -
Classic map. Love the feel to it. This is one of the maps I'm remaking for JA along with Nar Shaddaa Loading terminal.
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Only gripe, needs more cel shading. Lol.
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no that was the S.S Botany Bay
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Went to download. Said compressed ZIP file is invalid or corrupted.
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What about the room with the self-destruct button?? lol
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Well it's better then I can do, though i'm sure you can still do it better. Looks good though
Duel ATAT Bay
in Duel
Posted
AT-ATs are only 16 meters right? That seems like the over scaled DF2:JK AT-AT