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minilogoguy18

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Posts posted by minilogoguy18

  1. Oh yeah, I guess I can upload some more recent ones, that whole model got scrapped lol.

    Spoiler

    kyle_ears.png

    I've got the shirt how I want it in MD, just gotta make back pockets and the zipper flap for the pants and then bring both of those into ZBrush.

    I forget about posting updates here.

    SomaZ did the base for the head, I just made the ears and did some touch up but there isn't much detail there yet. This head is a keeper for sure, feel like it's as close as I can get to Jason Court.

  2. Well don't have an answer for that just yet, keep redoing Kyles outfit in Marvelous Designer but I would like to get as much geo detail as possible, even down to the skin pores/wrinkles just so the baked maps can be as detailed as possible.

  3. Looks amazing.

    How many points is it? How many sub tools is it built of? I've pretty much been doing nothing but focusing on ZBrush lately trying to catch up and have a more modern 3D workflow.

    Also curious about system performance with something of that detail, mainly RAM usage.

  4. Well that's good @mcbenzi that you have some 3D experience. We're honestly much more active on the JKCommunity Discord although we try to post any significant updates here too just not a whole lot of general chatting going on here. You can also try to pick SomaZ's and AshuraDX's brains about mapping with other tools, AshuraDX made some tools where you can make most of the map in 3DS Max since you already are familiar with that but some things will still have to be done in Radiant. He should be able to answer any questions you have on that front.

     

    Those 2 can also answer any questions you might have about the shader system, the render engine has gone through quite an overhaul to use PBR materials.

  5. I watched some clips, the story looks cool and interesting. I may pick it up at a later date.

    It's just something I've noticed after watching a video with a interview with Mike Gummelt is that a lot of games just get the saber totally wrong. They make it into a physical thing with weight and collision. The JK games are the only ones that make it into what it really is, an energy weapon that burns everything it touches.

    NumberWan likes this
  6. Haven't played it, probably wont until it's less than half the price it is now. Looks like another game where the saber behaves like a stick and not as dangerous as it is in JK2/JA where it passes through everything and even harms enemies in blocking animations.

     

    This is what made TFU so insanely bad, the lightsaber behaved as if it were a glowing bat and not an energy weapon that passes through things causing massive damage to everything it touches.

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