cadika_orade
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GetGameAPI failed on uix86.dll while trying to run it with OpenJK
cadika_orade replied to Anon90's topic in JA++
I know this is an old thread, but I had the same error message. Updating to the newest OpenJK build (2017-09-25-a0828f06-windows) fixed the problem. -
GtkRadiant on Windows 10? Cannot compile BSP.
cadika_orade replied to cadika_orade's topic in Modding Assistance
I'm so embarrassed. That seems to have been exactly what the problem was. I had skimmed through the "Getting Started" tutorial here on JKhub and since everything was so familiar I thought I remembered everything I needed. Problem solved, thank you. Just as well. I've spent the past several hours dusting off my UV mapping and texture painting skills in Blender. -
Short: Does GtkRadiant work with Windows 10 correctly? I'm getting the same error regardles of what map file I load: "Error opening E:/JK_Modding/Projects/Space/space.srf: No such file or directory" I've used GtkRadiant for JA before, but that was years ago. That is the only error message I am seeing. Long: After ~5 years, I'm trying to get back into Jedi Academy modding. OpenJK seems mature and stable, I've got a much more solid grasp of C++ than when I first dabbled in code mods, and I have finally talked a friend into playing. I'm trying to set up GtkRadiant so I can make a simple testing map so I can mess around with the spacecraft vehicles. I downloaded the latest build (1.6.5-20170820), extracted it, and pointed it to a copy of OpenJK with just the default PK3s. I built a very simple map (large box with a player spawnpoint entity) and went to compile a BSP and get testing. No matter what I do, though, I cannot compile a BSP. I get the following: === running BSP command === "E:/JK_Modding/Tools/GtkRadiant-1.6.5-20170820/q3map2" -v -connect 127.0.0.1:39000 -game ja -fs_basepath "E:/JK_Modding/Game/OpenJK/" -light -faster "E:/JK_Modding/Projects/Space/space.map" Connected. 8 threads Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17 GtkRadiant - v1.6.5 Aug 20 2017 17:29:27 We're still here --- InitPaths --- VFS Init: E:/JK_Modding/Game/OpenJK//base/ --- Light --- Faster mode enabled Map has shader script E:/JK_Modding/Projects/Space/../shaders/q3map2_space.shader entering shaders/shaderlist.txt entering shaders/bespin.shader...and it goes through all the shaders... entering shaders/wedge.shader entering shaders/yavin.shader 2215 shaderInfo Loading E:/JK_Modding/Projects/Space/space.bsp Loading E:/JK_Modding/Projects/Space/space.srf ************ ERROR ************ Error opening E:/JK_Modding/Projects/Space/space.srf: No such file or directory Disconnecting Connection closed.I don't think I've encountered this issue before. I have tried running Radiant as an Administrator, I made sure file permissions for the directory were set correctly, and I'm not really sure what else to try.