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McGroose's Achievements
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Is it possible to rig a model to the Rockettrooper skeleton with fully working animations and jetpack? I'm having a lot of difficulty with this.
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You made characters in blender before?
The idea is simple - You need to weight the character to the rockettrooper skeleton - bones to be more specific. Their names are different than basic _humanoid.gla
Check in the modview how bones are called by opening rockettrooper. You can PM if you need more help!