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Xeby

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Posts posted by Xeby

  1. I know why the A.I. don't use Force Repulse.. i looked in to the code itself of JA:E and surprise... THERE IS NOT SINGLE LINE of code for the A.I. the use Force Repulse in single player! Who make the code in CPP forgot about this.. too bad, i maded alot of modifications for JA:E.. even the animation for Force Repulse.

  2. Jerec was literally a master.

    Desann's a student who ran away.

     

    *goes 180*

     

    Yet, I can't give it to Jerec that easily. A master in the Force and lightsaber combat, with the power of VOTJ, still getting whooped by some random "Jedi" who picked up a lightsaber not long ago and had no master?

    Desann deemed others weaklings back when he was a Jedi student, though I don't know how much of that was due to his natural strength as a Biglizardman. But years later Luke didn't whoop his ass in seconds so he's got that going for him. But Kyle was also kinda inexperienced in Jedi ways when he defeated Desann since he had severed his Force connection after JK1...

    IT'S THE SAME SITUATION IN BOTH GAMES

     

    It's hard to tell because Kyle is OP af and wrecks both of them. I vote Desann because he's cool and big and strong and has a lizardface. Also JK2 is a sequel to JK and more often than not in such fiction latter foes are stronger than former.

    Kyle or Jerec are not OP... Desann is weak.. Enjoy my video !  :D

     

  3. @@Xeby if you plan on releasing the mod, I'd suggest you keep the damageScale at 1 for multiplayer-friendly purposes and set the side blades damages to 0 so they don't add to the damage. Otherwise, I doubt there are many kids around (So 10 and under), we all tried to reason with you by being friendly, that's all. Calling people kids just because you don't agree with them doesn't seem right to me.

    If Luke is a female for some kids @ here.. they have some serious problems... about the multiplayer.. we will see.

  4. My thoughts were that unstable blades were going to mean more raw power (damage), but also meant is was prone to shorting out randomly, slowly draining the power of the blade (thus requiring a new energy cell much more frequently than stable blades), it also made it produce unusual magnetic fields that caused it to be more difficult to handle and unwieldy as it interacted with other saber blades and other magnetized weaponry.  In terms of gameplay this would cause it to have a random chance every minute of shutting off for 10 seconds, do about 1.3x more damage, but also be more prone to failing to block (weaker saber blocking).

     

    But do what you want, if you want it to just be a weaker broken blade that's cool.

    Is normal to be a weaker lightsaber, because of the cracked kyber crystal.. so yeah.. in terms of gameplay, my damage will be 0.7 to 0.6 for unstable lightsabers... with new gfx blade effect.

  5. Nah it's not really strange if you think about it - the explanation is quite logical. A cracked kyber crystal would not transfer the power as neatly as a solid one, it'd lash out, free the heat through the crack - thus making it overheat. Throw a couple of vents in there to divert that extra heat et voila. And now with that said, since the extra heat is being diverted in Kylo's saber, I'd keep the damage the same at damageScale 1.0 - if it was on a saber without vents, however, going by this logic, it'd be safe to assume that it has to be a bit stronger (hotter so well yeah more cutting power -> stronger) than the regular everyday saber.

    Hell no.. by this logic a cracked Kyber crystal should more powerful than normal one.. that's impossible.

  6. Let me drop this here:

    Source:http://starwars.wikia.com/wiki/Kylo_Ren%27s_lightsaber

     

    It seems that kylos unstable blade is not unstable due to a lack of power or a "bad" focusing system but instead due to an overexcess of power which can not be contained and confined to the highly compressed state of a regular lightsaber blade.

     

    It lashes out like a raging fire.

    It does not just fuck up whats hit by the main core of the blade but also wrecks whatever is hit by the random sparks around the blade.

     

    Therefore I would up the damage or keep it the same as with regular sabers.

     This is a weird explanation.. especially when...  i quote "contained a cracked Kyber crystal" ... LOL

  7. A technical point of view for damage of Unstable Lightsabers.
     
    YUfQt48.jpg
     
    So.. after i decided to update my unstable lightsaber for my mod, i modify the damage of unstable lightsaber to 0.7 instead of 1.
    Because its a unstable lightsaber, the cuting power should be less than a stable lightsaber. What you guys think about this? 
    Should be a standard damage (0.7 or less) for all unstable lightsabers out there ?
    :)

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