Creating an original _humanoid file unique to one or more characters in Modeling Posted July 13, 2023 On 10/21/2020 at 7:10 PM, Dark_Reaper said: Hello, when i try using this technique i always receive this communication: R_LoadMDXM: models/players/x/model.glm has different bones than anim (0 != 3473408) RE_RegisterModel: cannot load models/players/x/model.glm G_SetG2PlayerModel: cannot load model x I do everything exactly as in your toturial and also replace lines in notepad instead of rewriting them. Is there any solution to that problem? Try using a Hex Editor instead of Notepad!
Creating an original _humanoid file unique to one or more characters
in Modeling
Posted
Try using a Hex Editor instead of Notepad!