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Brownjor10

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File Comments posted by Brownjor10

    Pro⨉y

       590    8

    nice work! :) ........but in game I see 2 bugs - 1.you can clear his mouth / 2. THIS WEIRD BARTENDER DANCE xD

    What do you mean with the mouth?  do you have the shader set properly?  If the shader file isn't in, then yes, the mouth it screwy.   The bartender dance may be an issue with base jedi academy.  Sorry.  The base bartender has a glitch dance.  I changed some code and got him acting right.  But his current AI may be wrong on the neutral npc.  Are there issues with the other 2?  I can look into the neutral one.

    Pro⨉y

       590    8

    Sorry for the long wait time for this to be approved. It got caught in a filter of our hosting due to it's name "proxy" - should be good now.

    No problem at all, man.  I hope people can enjoy it.  :)

    EX Boba Fett

       393    10

     

    Just FYI, this is the initial file, I will release a Movie battles compatible version.

     

    More Screenies:

     

    shot0082.jpg
     
    shot0083.jpg
     
    shot0093.jpg

     

    What exactly do you have to do different with a jetpack model in order to make the flames appear how they are supposed to?  I figured they would have programmed the flames to come from tags  when you take off flying as a certain class, but have recently found that not to be true.  So what do you have to do to get flames to come out?  And why do some characters (when class_boba) shoot the flamethrower straight down from their waist, rather than out from the arm?  That's an issue I've found with some other models of bounty hunters that people have released.  I kind of want to fix some of the broken ones for my game...

    Finn (EP 7)

       3,238    40

    Is there a way to use this in single player via console? I've been trying playermodel finn_ep7 and some others but its not working? Looks great in multiplayer btw".

    "playermodel *name*" only works if there is an npc using the model.  the playermodel code updates your saber, force powers, and stats, based solely on the npc character you are mimicking.  Create an npc for the model, name it what you will, then go in game and type either "spawn *what you name it*" or "playermodel *what you name it*" to turn yourself into him.  Since everyone is messaging me, give me a few days and I'll update the model with an npc named "finn" and "finn_gun" to help you guys out.  But I'm mid-weapon coding right now.  I'll update soon.  Sorry to leave you guys hanging.

    Jedi Academy: Enhanced

       43,610    136

    This is totally amazing.  It really is.  Literally the only complaint I have is the decision to make saber throw a force power, rather than an alternate attack.  Mainly because 1.) you didn't add any new moves to take it's place, so most lightsaber forms just lost 2 button functionality, and 2.) for those of us who use hotkeys (like me) there isn't much room to be adding it to another key.  and making it be mouse2 makes all the gun's secondary attacks need a separate button now.  So, for people who are used to normal jedi academy, it's actually a hindrance on game-play to have that change.  They rest is pretty awesome though.  

    Oh, and if it's possible to, in the future, change how force destruction works to explode on impact like a noghri blast, that would be better.  Programming it like bullets makes people able to deflect it and makes it worthless and suicidal to use against any jedi class better than a reborn.

    Zeithri and GamerRedNeck like this

    Kylo Ren (TFA)

       13,060    21

    When I spawn him in game his clothes are all invisible on one side.  When looking at him head on, I can't see his cape or inside of his hood, etc.  Does anyone happen to know what causes this issue?  It's something to do with the fact that they are flat surfaces and not 3d polygons, but I'm not sure why my game does it with certain models.

    Junk Titan

       414    16

    Maybe this is just me, but this caused a huge issue for me.  After I installed it, it overwrote my normal rancor somehow.  Now spawning the rancor spawns him, even though he has his own npc file.  And I had a terantatik someone made, but it tries to spawn them both when I type spawn teran, and always crashes the game.  Did anyone else have their rancor overwritten?  I'll try to work it out.  Amazing model, though.  Thanks for making it.

    Naga Sadow

       1,777    15

    Looks a little bit like marka ragnos in the face was this a marka ragnos reskin?

    I used parts from a few models and reshaped them and then put it on the Jedi Academy skeleton and re-weighted it so it could be used in game.  But yeah, I used the head and neck guard from ragnos, just reshaped.  Stretched the armor and collapsed the horns down in to a flat top like Naga had.  Easiest way to get a "true sith" head that looks nice.  haha.

    Naga Sadow

       1,777    15

    Great model, one of the most impressive ancient sith lords ever.

    If he would have his Massassi warriors now...

    Dude, actually I just looked him up after playing the kotor valley of the dark lords tombs.  I'm working on all the Lords and want to do Freedon Nadd with his short orange saber too after that.  But after you said this, and I saw them, I want to work on a set of 3 or 4 sith species warriors.  One for each class or something.  Marauder, sith lord, inquisitor, etc.  Thanks for telling me about them.  Must have skimmed over the info when reading his bio.  They look awesome.

    Supralord, Jrue and MadforMax like this

    MovieBattles II

       4,364    14

    I really don't mean to sound overly rude, but it would be great to see these maps for single player.  I really refuse to believe you couldn't release them if you wanted to and them work.  A map is a map.  You guys made them to not work without your mod.  Considering you took loads of content from the comunity, it is kind of selfish to lock off your work unless people give up their entire jedi academy modded game and ONLY play your mod, as you want it to be.  Kind of messed up.  I apreciate the work.  Really.  Don't take me wrong.  And it's a great mod.  But there really isn't any justification for choosing to hold your creations hostage unless they play only this.  You aren't obligated to release anything at all, and thanks for sharing this.  But, the entire idea of a modding community should always be about sharing and bettering the game for everyone.  You take parts, you give parts.  And this drm style to hold great content because you want stars and downloads is a little... hard to understand.  I don't mean to attack or anything.  I'm working on a lot of new models that I am about to release, but I've never gotten people's need for a spotlight and credit.  These groups are best when everyone gives and supports all creativity that is present.  That you for all the hard work, though.  Great animation work as well.

    Darth Sion likes this
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