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Kitsu-NeshKaa

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Everything posted by Kitsu-NeshKaa

  1. eeerrrrm..... nope. Russian always replaced another.
  2. Slowly I create HUD. There is a question. Whether it is possible to move a radar?
  3. ha-ha! I evaluated! Funny =) That's just the point that I don't want anything to replace. As I noted that in game is Chinese and Japanese languages. It can turn out?
  4. 1,464 downloads

    this fix adds icons of forces of 4,5,6,7 levels. it is impossible to select them. setforce(name) 4-5-6-7. I want to change SP game. That it would be possible to select forces, styles of saber. Bad what of my knowledge doesn't suffice.
  5. There is an opportunity to return all styles a saber? fast-med-strong-desann-tavion-dual-staff-fast. setsaberstyle dual - works. (It is possible to learn? setsaberstyle staff - don't work. how to activate this style? ) (how to add desann tavion styles in the menu? ui_newsaberstyle) whether is possible?
  6. hi It is possible to ask as the voice works? Folders sounds/chr_d, chr_e... I added a new language. How to me to bind it to a voice? Russian - chr_r. Whether it is possible? sry for english.
  7. I don't ask to change *.menu. Simply I understood. =) what you will tell of break of a staff? It is possible in more detail? It is a command?
  8. Heeey! Fox found an error! I found it in the ingamesetup.menu and setup.menu file!!! name voice group options type ITEM_TYPE_MULTI text @MENUS_SUBTITLES cvar "g_subtitles" cvarFloatList { @MENUS_NONE 0 @MENUS_IN_CINEMATICS 2 // @MENUS_ALL_VOICEOVERS 1 delete // - What to be happy and shadows name shadows group video2 type ITEM_TYPE_MULTI text @MENUS_SHADOWS descText @MENUS_SHADOWS_DESC cvar "cg_shadows" cvarFloatList { @MENUS_NONE 0 @MENUS_SHADOWS_SIMPLE 1 @MENUS_SHADOWS_VOLUMETRIC 2 // "Projected" 3 replace on @MENUS_SHADOWS_VOLUMETRIC 2 @MENUS_SHADOWS_PROJECTED 3
  9. Version 1.3

    2,154 downloads

    Hey! Hi, everybody! On hours an early morning. 06.00 . Just now I finished this modification. I took it as a basis - http://jkhub.org/files/file/623-chewbacca-in-jedi-robes/ There is nothing to describe. New colors for wool. (I wanted to make RGB (I am not able = ()) In case of distribution of modification specify the author. Well and me. =) Add in base/strings/*Lang*/menus.str REFERENCE JEDI_CHEWY NOTES "For character menu" LANG_ENGLISH "Wookiee Jedi" Sry for English jedi_chewy
  10. Yep. Check. SP in case of selection of a subject joins a type of the camera. For OpenJK directly takes off.
  11. item_enviro - sheld wall (?) in jk the camera turns on (as in case of mind trick 4) = no exit in OpenJK - crash game. in sp
  12. as soon as I will eliminate an error with a partition
  13. I still had problems with caps. But they decided by itself. Here how correct to weigh the head I don't understand.
  14. I use Softimage(XSI) mod tool. Problem in the correct layout of torso_cap_head_off head_cap_torso_off. they aren't displayed.
  15. I do according to other textbook.The problem with the head remained. Thanks!
  16. Small progress. Armpits fix. I replaced a neck. Known glitches: The head is chopped off together with a body. Somebody knows as correctly to weigh a bone that the head would be chopped off? Sry for Eng.
  17. Adding of new model in game business is valid not the difficult. Do one and too 5-6 times
  18. I will try to improve communication. I understand almost all words, but without particles.
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