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CaptainCrazy

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  1. tried using this in 3DS Max 2014... it loaded fine and exported "fine", however it didn't actually export because the scene I constructed had too many verts (according to the log)... I made a low poly sphere so it didn't seem to make too much sense, but then again - spheres are wonky in brush-terms. 

     

     

    I'm actually trying to work out how to make spheres with brushes myself, could be tricky xD

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