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AshuraDX

JKHub Staff
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Files posted by AshuraDX

  1. Dagger of Time + Prince of Persia T2T HUD

    This file Includes The dagger of time and the Hud from Prince of Persia The 2 Thrones while the main design of the Dagger is based at it's appeareance in the above named game but If added some stuff to it also the Dagger has SINGLE-PLAYER-SUPPORT I've been asking around to get the right translations of the name for spanish and french speaking people if you find misstakes in the menu names please post e-mail me the correct translation
     
    if you want to switch use the dagger in SP and dont want to start a new game just for this you can use this (cheat)code : "saber DOT"
     
    ATTENTION : If you use other sabers with SP support the SP support of this file might not work correctly

    157 downloads

       (1 review)

    1 comment

    Updated

  2. Find Me!

    Haha this will be fun for a few players while other will be seriously pissed what this mini mod does is quite simple :
    It makes cloaked enemies really invisible this makes it really hard to see them as they're not half as glossy anymore

    107 downloads

       (2 reviews)

    0 comments

    Submitted

  3. Tenel Ka Djo'S Lightsaber

    so....... at 1.10.2010 I had a look at filefront forums and found a request from Xu'an because I liked the design and always wanted to do a lightsaber like this one I fullfilled his request and now have fun with it

    242 downloads

       (1 review)

    0 comments

    Submitted

  4. Push Power Changer Utillity

    I know a lot of people use set g_knockback to increase the power of their force push but what allways pissed me of at that code was that it effected kicks and weapons too.
     
    Now this has come to an end !
     
    I wrote a small program that allows you to change the power of your force push without effecting other things but sadly it doesnt overwrite JA's original force push so you have to use a cheatcode or my small program to bind the "new" force push to a button
     
    How to use :
    start the program and click the "how to" Button it'll give you all further information you need

    270 downloads

       (0 reviews)

    1 comment

    Submitted

  5. The Dagger of Time Movie Edition

    This file Includes The Dagger of time as it's seen in the Prince of Persia Movie. I'd suggest to use the dagger in the left and a sword in the right
     
    the daggers range is very limited therefore its damagescale is set to 2
     
     
    spawn code :
    saber DOT_Movie

    117 downloads

       (3 reviews)

    0 comments

    Submitted

  6. Jedi Knight CAT Rig for 3ds Max 2013+

    This is something that I've been working on since like 2017. But I finally got around to rebuilding this thing for the third time - this time properly and with all bones for Jedi Academy, Jedi Outcast and even Soldier of Fortune 2.
    Most of you are probably like "What the Hell is this?", so let me explain:
    What is CAT and what can I do with it?
    CAT Is a very versatile Rigging and Animation System for 3ds Max. It allows you to quickly and comfortably make high quality Animations, after setting up a Rig that is equally quick to build. This Video (and this Channel in General) explain what CAT is and what it can do really well:
    This rig comes in a 3ds max scene with the original Jedi Knight Game bones constrained to it. This means that when you move any part of the rig, the bones of the character move accordingly. It is also organized in layers and comes with a couple of useful premade selection sets to streamline animating and exporting your animations to the game.
    How do I use it?
    To export animations and get them ingame you will need the Jedi Academy SDK Repack and the dotXSI Exporter for your version of 3ds max. (I linked the exporter for 3ds max 2021 underneath - check the authors other uploads for alternate versions)
    When CAN I use it?
    The file has already been uploaded and approved here on JKHub and I hope to get a tutorial written up and recorded until next weekend. WC3Tutorial from the JKCommunity Discord, who has been Alpha-Testing the initial Version of the Rig heavily, might beat me to recording a tutorial - if that happens I'll link it here. I'd be happy to hear any questions you might have upfront that might help make the tutorial better and easier to understand.
    If you fancy messing around with this rig before the tutorial is up - don't be shy to reach out to WC3Tutorial or me on the JK Community Discord #modding channel.

    216 downloads

       (1 review)

    0 comments

    Updated

  7. JKA Max Vert Calculator

    A small calculator to help determine the max amount of vertices for your playermodel before you start seeing the famous "ran out of transform space" error.
    Choose the game executable you are using to check against their transform spaces or enter the transform space for your custom game executable if you are running a mod that changes this value.
    The calculation works as follows:
    'max verts' = ('transform space' - 4 * ('playermodel surface count' + 'weapon surface count')) / 20) - 'weapon vertex count'
    Included is the raw *.py python script, aswell as a packed *.exe for those that prefer simplicity and ease of use.
    If anybody wants to modify this script to work in blender go ahead ?

    118 downloads

       (2 reviews)

    0 comments

    Updated

  8. Cinematic Animation Viewmodels

    A collection of model files pointing to the various cinematic GLA files.
    These allow you to view the games Cutscene Animations in modview.

    62 downloads

       (0 reviews)

    2 comments

    Submitted

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