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MB2-style saber blades for single player?


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Yeah, you'd need OpenJK to achieve the saber trail effect you're after, which is a different executable altogether. But you would change the shortcut directory of it to direct to your game's assets and put it in your GameData folder. However though, to get the saber trail you're looking for (movie/cinematic effect), that'd require code modifications, which would need to be added (can be found on GitHub), compiled into an OpenJK executable and you'd run the game from that. But you'd also need to extract the saber gfx from the MB2 assets, for it to work correctly.

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