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1st person(.md3) shading in Blender


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Hello everyone, in Blender how do you change the path of the shader for the first person? I tried going to objects, and went down to custom properties but nothing is there. I select on different parts of the gun, but nothing came up that I could change. I already know how to do it for third person (.glm), but not for 1st. Thank you for your time. 

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Hello everyone, in Blender how do you change the path of the shader for the first person? I tried going to objects, and went down to custom properties but nothing is there. I select on different parts of the gun, but nothing came up that I could change. I already know how to do it for third person (.glm), but not for 1st. Thank you for your time. 

You must go down in the object options - custom properties - select add - edit - rename "prop" to the "md3shader" - propert value rename to the path of the texture. It should work now.

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jxSLk6s.jpg

 

You must add and edit it like this - property name to md3shader and property value to the path of Your texture.

 

Not related, but is that gun connected to a bone in the hand's skeleton or something similar? If so, how did you do it? It would help a lot in animations. 

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