Jump to content

Recommended Posts

Hello everyone. Right now, I'm attempting to change the base/vanilla Cloud Car map_object model into a playermodel. The thing is, the skin/texture isn't showing - it just looks like a missing texture. Does anyone know how I can apply a *.skin file to this thing? As far as I know, this model doesn't have anything I can put a skin onto. I'm honestly not a modeler, if I was, I'd be making a better model, too. Please do help if you can :)

Link to comment

Well there is a tutorial for this that is old but it's written for 3DS Max 5. If you had good knowledge of whatever other software you might want to use you could at least translate it over and use it as a guide but without the knowledge needed you might have a hard time.

Link to comment

 

But without the knowledge needed you might have a hard time.

Yeah... I don't know the first thing about modeling lol. I have looked up some Blender Tutorials, but that's as far as I ever got. Also, I was debating whether i should put this in Modding Assistance or Mod Requests, as it's sort of both.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...