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Has anyone ever managed to fix the buggy brightness settings in Outcast/Academy? I remember them being around ever since I first played the game

 

The basic gist being that the brightness is always either too dark or absurdly bright. And if you alt tab or the game crashes it remains stuck like that until you run the game a second time. 

 

Right now on Windows 8.1 and 10 the Brightness seems to cap out at an arbitrary point and never goes over it. 

 

Stuff like that. I'm assuming OpenJK fixed it but I was wondering if someone fixed it for the vanilla game. I'd assume maybe using a different opengl.dll would fix it.

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The game's "brightness" setting is a lie, it's actually raising the gamma via Windows gamma ramp. It's impossible to fix the alt-tab/crashing affecting your game brightness, and other applications have this problem as well. It's up to Microsoft to fix it unfortunately.

 

If you set r_brightness to 1.0 (or 0.5, i can't remember) it'll reset to the default.

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