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Damn i'd love to see your mod, it's kind of sad that you're getting to the point of paying people because no one is willing to do it for free :(

Well, it's not that simple. I realise that people have other stuff to do, their real lifes and own projects. Their help is a token of good will. I decided pay though because I'm stuck with the mod and I can't work further untill the bug is fixed. I even didn't know if it's possible to make this mod working. Now I have hope that someone can find the proper code to extend String Pool bytes limit. 

eezstreet and DarthDementous like this
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Are you still looking for a fix for the UI crash at startup? If so, I'll try to take a look this weekend if I can find some time. Don't worry abut the money.

Yeah I do. Thats great thanks! And the crash occurs when I add far too much menus. If I add slightly more, The game opens but can't click anything. I hope both these errors are related with String Pool limit.

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Yes, All models are already updated and there are plenty of new ones as well. I'm not convinced about changing mods name though, so for now I think I will keep the old one.
I also plan to add updated maps, lightsaber hilts, effects, textures, sounds, huds and more. I'm also working on new saber menu with RGB sabers. 
I think that will be it for 2.1 . I have some plans for next releases though which will simply improve visual side of the mod.

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Yes, All models are already updated and there are plenty of new ones as well. I'm not convinced about changing mods name though, so for now I think I will keep the old one.

I also plan to add updated maps, lightsaber hilts, effects, textures, sounds, huds and more. I'm also working on new saber menu with RGB sabers. 

I think that will be it for 2.1 . I have some plans for next releases though which will simply improve visual side of the mod.

 

Let us know when there's a progress with RGB sabers, and better when you are releasing version 2.1 !! We are waiting for it  :D

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Sure thing @Śăļvõö !
@@Xycaleth I have yet another request if you have some time could you extend the number of available customization characters? just like in JA_Unlimited mod. Here is the link: http://mrwonko.de/jk3files/Jedi%20Academy/Mods/Multiplayer/87847/
With OpenJK uix86.dll some characters have wrong icons for head torso and lower. The problem is gone with JA unlimited mod so I guess there is limit somewhere in openJK.
"-It removes the limit on the number of species (customizable characters) you can have, which was previously 32."

PS: If I needed more string pool memory is it possible to extend it further?

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