ensiform Posted March 29, 2016 Share Posted March 29, 2016 So I have a map fix for an original base map in the form of a .ent file which is supported by OpenJK. How should I proceed with uploading to here? I was thinking a new Map Fixes category would be good fit. But then who is the license? It's basically just the q3map2 exported entity array from the bsp with the fixes applied to the broken door "team" keys. Link to comment
Archangel35757 Posted March 29, 2016 Share Posted March 29, 2016 What about "Upgraded Maps" ? Link to comment
Merek Posted March 29, 2016 Share Posted March 29, 2016 So I have a map fix for an original base map in the form of a .ent file which is supported by OpenJK. How should I proceed with uploading to here? I was thinking a new Map Fixes category would be good fit. But then who is the license? It's basically just the q3map2 exported entity array from the bsp with the fixes applied to the broken door "team" keys. Aren't .ent files supposed to be recompiled before they can be used? Or are you saying I just need to drop in my base folder and it will take precedence over the default one in OpenJK? Link to comment
Raz0r Posted March 29, 2016 Share Posted March 29, 2016 With OpenJK they do not need to be compiled into the BSP, the .ent file takes precedence over the BSP's entity string Merek likes this Link to comment
ensiform Posted March 29, 2016 Author Share Posted March 29, 2016 It's not really an upgrade though Arch... Link to comment
Solution eezstreet Posted March 29, 2016 Solution Share Posted March 29, 2016 There already is a similar category: Maps > Entity Mods Link to comment
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