Jump to content

Steam and OpenJA, how does it work?


No-Puhi

Recommended Posts

OpenJK is not an official patch. So you'll have to download and install it manually. Once you do that, you'll have to use that to launch the game. The only way to launch it with Steam is to add it as a non-Steam game.

Link to comment

Add non-steam shortcut to the openjk_sp.x86.exe bin for SP and another to openjk.x86.exe for MP.

 

It won't be able to run through the "Star Wars: Jedi Knight Jedi Academy" actual game in steam but it uses the same assets.  Note it uses openjk.cfg for MP and openjk_sp.cfg for SP rather than the jaconfig and jampconfig!

Link to comment

Add non-steam shortcut to the openjk_sp.x86.exe bin for SP and another to openjk.x86.exe for MP.

 

It won't be able to run through the "Star Wars: Jedi Knight Jedi Academy" actual game in steam but it uses the same assets.  Note it uses openjk.cfg for MP and openjk_sp.cfg for SP rather than the jaconfig and jampconfig!

 

 

 

sorry, didnt quite understand. when you say "add non-steam shortuct" do you mean "add as non steam game"? and what bin?

also i found that you can choose mods in the settings menu and one of the options is OpenJA.

Does anyone know if this would be valid?

Link to comment

Shortcut, game same thing.

 

Yes, it makes you select the binary executable to choose from in the Browse...

 

Are you playing SP or MP?  If MP, there's no reason to select that becuase the server's mod you play on or basejka mod will still be used in that case.

 

Changing mods through the menu is not recommended and it wasn't in regular jka either just a heads up.

No-Puhi likes this
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...