XXirs Posted January 10, 2016 Share Posted January 10, 2016 @@Scooper Is there a way to open up the maker mod saved objects and view them in a human readable format? I've always wondered if this was possible. Link to comment
Scooper Posted January 10, 2016 Share Posted January 10, 2016 Not without some work. The source code is released now, so anyone can do that change if they want to see it. I was thinking of just making it save in json at some point, but never got around to it. Link to comment
Mysterious Stranger Posted January 11, 2016 Share Posted January 11, 2016 Someone should do it. I must have tons of the same files cause I forget the passwords all the time <.< Link to comment
eezstreet Posted January 11, 2016 Share Posted January 11, 2016 I could write a tool that converts the files to JSON and back, if I had some kind of format specification. Link to comment
eezstreet Posted January 11, 2016 Share Posted January 11, 2016 On second glance, it's all encrypted and nope nope nope, don't want to touch it. Smoo likes this Link to comment
Scooper Posted January 11, 2016 Share Posted January 11, 2016 The encryption is just an XOR with a string, offset by a random number, which is the first one printed to the file. It's not a very secure encryption Link to comment
Onysfx Posted January 14, 2016 Share Posted January 14, 2016 What makermod needs is a way to save those files locally, so other players can load their obs on different servers XD. Mysterious Stranger and Smoo like this Link to comment
XXirs Posted January 15, 2016 Author Share Posted January 15, 2016 @@Onysfx That would be the most awesome feature ever. Link to comment
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