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Development screenshots: cool things that are being worked on


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This is a small thing, but something noteworthy nonetheless. As any of you have played the version after migrating to OpenJK, the ammo indicators didn't work correctly. Well, now they do.

rb29UjW.jpg

 

The tech behind this can also be used for other things, such as timers on maps. Anyone who watched the older videos might be aware of the Arena map which had a working timer for matches - this can be used for that as well.

Futuza, Smoo and Setlec like this
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Just a quick question, you still got the old screenies from the ol forums? I miss reading the dev diaries lol

I have the entire old site backed up, but I'm probably too lazy to go reinstall it on a server just to extract some screenshots.  :(  Sorry.  ModDB has a lot of stuff though, have you checked there for what you're looking for?

Smoo likes this

JKG Developer

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This is a small thing, but something noteworthy nonetheless. As any of you have played the version after migrating to OpenJK, the ammo indicators didn't work correctly. Well, now they do.

rb29UjW.jpg

 

Question what happened to the console menu's background?  Are you missing an asset?

8KCUV0n.jpg

 

JKG Developer

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Assets 1.01 aren't released yet. That's why they are titled as "Upcomung"

I misread the question. Yes, the offending files (shaders mostly) are there, but they were organized according to the way they were in the Google Drive, and not by the correct way. So some shaders were getting overwritten by their base equivalent.

Futuza likes this
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  • 4 weeks later...

Working on restoring some maps once thought lost:

 

 

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//]]>Grv3f4p.jpg

 

Need this map :o;)
Smoo, Onysfx and Darth Sion like this
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