Than Posted October 5, 2015 Share Posted October 5, 2015 Hi,I'm trying to run clanmod jedi academy server. I've installed v 1.2.2 on both server and client (both linux machines using openJK - build: openjk-2015-09-28-6b8bc01e-linux-64). Everything seems to work, but commands. Any clanmod command I try to use returns unknown command. Does anyone have any idea how to solve this? Thanks for help Edit:Compiling jampgame library yourself works. At current state you have to rename the output file from i386 to x86_64. If you need further info feel free to PM me. Link to comment
Raz0r Posted October 5, 2015 Share Posted October 5, 2015 Check the server console log for errors when loading the .so, and the paths it tries to load it from (jampgamei386.so) Link to comment
Than Posted October 6, 2015 Author Share Posted October 6, 2015 Thank you. I can see the problem now. It wants file jampgamex86_64.so but the mod provides only jampgamei386.so (its 32bit counterpart). I'm gonna try to compile the mod myself and we'll see. Link to comment
Than Posted October 6, 2015 Author Share Posted October 6, 2015 Ok, that didn't solve it :/. It would seem that this mod don't fully support 64bit distributions o.O. Trying to confirm with mod author. Link to comment
Xycaleth Posted October 6, 2015 Share Posted October 6, 2015 You generally want to run the 32 bit version of the OpenJK server to be compatible with existing mods. 64-bit mods weren't possible before OpenJK was released, so no mods will have support for it. Link to comment
Than Posted October 7, 2015 Author Share Posted October 7, 2015 Good to know. Thanks. Anyway, tried to compile the jampgame library again and for some reason this time it helped . I probably missed something before. Link to comment
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