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Hologram Skins


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So back when I was making movies I had to make some Hologram skins. Ive done 8 skins in total: Aayla, Ki-Adi-Mundi, Cody, (2) Plo Koons, (2) Yoda's and Count Dooku.

 

Im in the process of getting them ready for a release to the public.

 

For those that wish to beta test the skins here is the link to download: https://www.dropbox.com/s/0vh8oged50cymuz/holo_skinsv1.pk3?dl=0

 

 

 

Screen Shots:

 

 

HtxVUAj.jpg

 

iswrDFw.jpg

 

5FQWSBC.jpg

 

GCpymwu.jpg

 

TLvburY.jpg

 

GjXkBRG.jpg

 

JtZI0k0.jpg

 

 

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I have a princess leia hologram in one of my levels. 2 part shader.

 

 

models/map_objects/rb/Leia_Slave/arms

{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/arms
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/hands       
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/hands
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/head
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/head
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/headface2
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/headface2
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/hips_drape
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/hips_drape
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/hips_skirttop
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/hips_skirttop
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/legs
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/legs
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/torso
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/torso
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/torso_bra
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/torso_bra
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/torso_bra_trim
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/torso_bra_trim
        blendFunc add
    }
    {
        map models/map_objects/rb/Leia_Slave/holo_scroll
        blendFunc add
        tcMod scroll 0 1
    }
}
 
models/map_objects/rb/Leia_Slave/headface
{
 surfaceparm trans
 q3map_nolightmap
        q3map_onlyvertexlighting
 cull disable
    {
        map models/map_objects/rb/Leia_Slave/headface
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/eyelashes
{
    {
        map models/map_objects/rb/Leia_Slave/eyelashes
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/arm_band
{
    {
        map models/map_objects/rb/Leia_Slave/arm_band
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/headbraid
{
    {
        map models/map_objects/rb/Leia_Slave/headbraid
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/chain
{
    {
        map models/map_objects/rb/Leia_Slave/chain
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/collar
{
    {
        map models/map_objects/rb/Leia_Slave/collar
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/head_hairpiece
{
    {
        map models/map_objects/rb/Leia_Slave/head_hairpiece
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/wristcuff
{
    {
        map models/map_objects/rb/Leia_Slave/wristcuff
        blendFunc GL_ONE GL_ONE
    }
}
 
models/map_objects/rb/Leia_Slave/torso_strap
{
    {
        map models/map_objects/rb/Leia_Slave/torso_strap
        blendFunc GL_ONE GL_ONE
    }
}

 

 

I tried adding it, changed the names and everything but wouldnt work.

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  • 2 months later...

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