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EPVII Stormtrooper


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This is a high quality model, which isn't to be used in-game. I'll be using it to bake details from onto a game ready mesh.

 

EDIT:

 

Decided the fastest way for me to get this done and move on is to just do the low poly and texture it. I don't like to spend eons on one model, so here's the game ready mesh:

 

 

 

35bs56f.png

 

 

 

Still have some fine tuning to do though.

Langerd and dark_apprentice like this
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Decided the fastest way for me to get this done and move on is to just do the low poly and texture it. I don't like to spend eons on one model, so here's the game ready mesh:

 

A High poly bake cuts down serious time on the texturing part, all the grunt work is done, all you have to do is make it look good, change color scheme etc...but yeah your call ;)

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A High poly bake cuts down serious time on the texturing part, all the grunt work is done, all you have to do is make it look good, change color scheme etc...but yeah your call ;)

It's just taking too long to get the high poly model looking decent. Just sucks I can't figure out hard surface sculpt in zbrush.

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